Companions quest line....WOW!

Post » Fri Jun 01, 2012 11:42 pm

So I went through and completed the Companions quest line and I have to say it was a very sad (wont spoil it) and fun (wont spoil it) quest line.

what got me was reading (someone's) journal and seeing my name in it several times!! that was uber neat!!

I've been doing misc. quest stuff and finally decided to get going with the main stuff and I'm glad I did.
getting a measly 100 gold for killing a freaking Giant was stupid and getting old (you know how hard it is to kill one of those guys?!?!)
:D

just had to share...
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Add Meeh
 
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Post » Fri Jun 01, 2012 5:32 pm

Yes, his death and the journal made me quite sad, but I found the whole questline to be a tad rushed. I mean, clear cave and beat up someone and you are now part of the elite?! Compared to the Thieves Guild and Dark Brotherhood questlines, I find the Companions and College quests to be a tad rushed.
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Jacob Phillips
 
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Post » Sat Jun 02, 2012 3:04 am

Yeah I agree with warpenergy it really feels rushed, you just did one test and now you're part of the circle?? That's just lame, but the story about Kodlak was neat and sad but compare it to the TG and DB quests, I like those two guilds questline better.
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Dina Boudreau
 
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Post » Fri Jun 01, 2012 2:54 pm

The quest just did not make sense at all. Apart from the rare reference here and there in books there are no references to werewolves anywhere in the game until you join the Companions. You never see a live one in your travels and nobody ever talk about them outside the companions. Heck, you find vampires all over Skyrim so becoming one fits right in. But apparently only a very select few people in the world are even aware that werewolves exist and I'm still trying to find a live one that is not a companion.
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Sun of Sammy
 
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Post » Sat Jun 02, 2012 3:45 am

Yeah, the outline and some of the presentation for Companions (and Winterhold) are great, but rushed. Disappointing too, since they both kind of have a "good" (or at least, neutral) angle to them, while the more developed storylines for the Thieve and DB are nefarious.

Uh, hope that makes sense. Like, it's just funny to me that the more developed storylines aren't exactly "heroic".
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Wayne Cole
 
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Post » Fri Jun 01, 2012 10:35 pm

The Thieves and DB questlines were better imo.
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Sophie Morrell
 
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Post » Fri Jun 01, 2012 2:36 pm

The quest just did not make sense at all. Apart from the rare reference here and there in books there are no references to werewolves anywhere in the game until you join the Companions. You never see a live one in your travels and nobody ever talk about them outside the companions. Heck, you find vampires all over Skyrim so becoming one fits right in. But apparently only a very select few people in the world are even aware that werewolves exist and I'm still trying to find a live one that is not a companion.

besides the books reference you already mentioned. I actually found some werewolves here and there before joining the companions, I found some locked in cages in a cave with vampires and killed a couple more while traveling.
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Ice Fire
 
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Post » Fri Jun 01, 2012 7:18 pm

besides the books reference you already mentioned. I actually found some werewolves here and there before joining the companions, I found some locked in cages in a cave with vampires and killed a couple more while traveling.

That does ring a bell although I think I only found that after joining the Companions. Still, I would have liked to see them weaved into the tapestry of the world a little bit more than what they are.
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jessica breen
 
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Post » Sat Jun 02, 2012 12:38 am

Yes, his death and the journal made me quite sad, but I found the whole questline to be a tad rushed. I mean, clear cave and beat up someone and you are now part of the elite?! Compared to the Thieves Guild and Dark Brotherhood questlines, I find the Companions and College quests to be a tad rushed.


who did you have to speak to that you have to beat someone up?

i know i did it with my main, but i didn't had to with my 2 other chars that went to the companions. with them i went to aelia and farkas and they kinda gave me the quests that i'm used to from the ones my main gets by them, which finished the quest.
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Nitol Ahmed
 
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Post » Fri Jun 01, 2012 5:08 pm

Beating someone up is one of Farkas' first jobs. I've done a few playthroughs and he's given vampire killing, rogue wizard killing, and forsworn killing quests. I hate the beat up ones though. One of them was Adrianne the blacksmith. Eorlund must've paid Farkas for that job.
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Undisclosed Desires
 
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Post » Fri Jun 01, 2012 10:52 pm

Beating someone up is one of Farkas' first jobs. I've done a few playthroughs and he's given vampire killing, rogue wizard killing, and forsworn killing quests. I hate the beat up ones though. One of them was Adrianne the blacksmith. Eorlund must've paid Farkas for that job.

Lol, I had to beat up the priestess of Kynareth...twice. A real let down to be honest as you get all this yapping about honour and then you have to go beat up little old ladies in churches. Not cool at all.
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MarilĂș
 
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Post » Fri Jun 01, 2012 7:30 pm

Stick with Aela's quests. Her quests are always pretty good morally. I gave up the comapanions and scouted Aela as a blade, when I went dragon hunting with Vilkas, and he decided to disapear during the battle, only to pop up out of no where after the dragon was slain. After that for some funny reason, I can no longer walk in & walk out of JVKR with out the game crashing. Not only that Skojr came back from the dead and I had to disable him using console command. It's been the most buggy faction quest for my first character so far. Maybe because I pick it up quite late in to the story. On my second play through I picked it up as soon as I got to Whiterun and so far so good.
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Chris BEvan
 
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Post » Sat Jun 02, 2012 2:39 am

the companion questline is rushed because skyrim is in dire need of an exterminator. LOL
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Kaley X
 
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Post » Sat Jun 02, 2012 12:42 am

The questline had great potential but it was rushed.
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Amy Melissa
 
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Post » Fri Jun 01, 2012 6:53 pm

Boring huh? That was my least favorite.

Cheers
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Rude_Bitch_420
 
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Post » Fri Jun 01, 2012 9:56 pm

It kind of irritated me that Vilkas and Farkas have exactly the same radiant quests. I left Vilkas on a mountain top, went back to Whiterun, and did the same three questes in a row again, with Farkas..... WTF? It wouldn't be so bad if I wasn't trying to avoid fast traveling. I won't lie, when Farkas told me we had to go back to Ysgramor, I said screw it and took Skyrim airlines.
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Annick Charron
 
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