)2. Inside the Ragged Flagon on a table there is a note to Delvin. In the note it states there is a large chest of glass arrows in the usual spot at the docks. Went all over and under the docks, could not find what this note spoke of. Is it in a different city, perhaps? Or am I completely blind and missed it?
3. I think its Nirn (sorry bad with names) said there is a chest I can use for lock picking practice in the Training Room. I head in there thinking it's like the never ending lock picking chest in Oblivion's DLC. But to my surprise there are many. I tried to "train" and I got yelled at. I came back in when no one was there and managed to open them and got loot (no complaints there) but where is this chest this guy is speaking of?
4. Rune apparently needs me to find information about his past. The game seems like its going to fold into a quest, but it does not. Is there information for this guy? And if so where? (Google did not help).
5. When you upgrade the Thieves Guild you get more merchants. Well it looks as if you get three merchants but there are four empty rooms. Whats the forth room for? (Again no help from Google).
6. According to the Shadowmark book, a certain symbol means they are protected by the guild and should not be looted. So when I come across these type of marks I leave the house alone. But then Vex gave me a quest and low and behold it was a house protected by the guild. So my question is, can you steal from these protected houses or will you get in trouble?
Thanks for your help


