Story Line Disapointment

Post » Sat Jun 02, 2012 7:40 am

I dunno about everyone else but I am kinda bummed about the story line..I mean yes there SOOOO much more stuff to do in the game but it seemed like the story was only 2-3 hours tops of fun quests sure, but then you kill alduin and don't absorb his soul, which leaves the game kinda unfinished and bumming. I mean Im questioning myself at the very end like "Why is this" there should be more. I mean I just don't understand, this is supposed to be the last game being made, and I'm left in questions on the main story line. I really believe bethesda could have made a much longer and funner story line to this "last game" in the series. Anyone else have comments or can shed some light into this?
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krystal sowten
 
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Post » Sat Jun 02, 2012 4:44 pm

It has been mentioned in lore before skyrim was rleased that Alduin is DESTINED to eat the world, Its a known fact we wouldnt be able to fully stop him.

Also were you got the idea this is supposed to be the last game is beyond me, there has been no statement to support that claim.
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Mistress trades Melissa
 
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Post » Sat Jun 02, 2012 6:42 am

ya idk it just seems unfinished and finished to quickly like he should have been way harder then he was in the game. but I was reading that 5 elder scrolls were only those that remained, hence only 5 games? unless there is a lost one maybe signifying another released in the future possibly? either way i still believe the story line could have been a little better, it seemed like oblivion was way longer compared to this one. Kinda like how call of duties story lines are always super short in a few hours.
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Claire
 
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Post » Sat Jun 02, 2012 3:16 pm

Umm no.

Thre are hundreds of Elder Scrolls, thier numbers are literally uncountable, there is no limit to them.
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Matt Bee
 
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Post » Sat Jun 02, 2012 8:37 am

I mean I just don't understand, this is supposed to be the last game being made
were the heck did you hear that from, why would bethesda stop making ES games when they are getting huge profits from them
and who knows they might add on to the story with a DLC
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Jessica Thomson
 
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Post » Sat Jun 02, 2012 7:23 am

I haven't been through the complete main quest yet, as I am biding my time, but so far I think they missed alot of opportunities here to really make a lot of good stories, there really seems to be a lack of good multi-step side quests that are unaffliated with guilds and Dadreic. Most of the stuff they have you doing are go fetch this, go kill that, or deliver this for me, all of which are fine as miscelanious objectives, but need to be brkoken up with some more side quests. Also, except for the main quest and the 3 divine quest, they really lack the good guy hero quests... which is kind of a bummer to me, as right now the character I am playing does not want to help the Daedric lords, so there are only a few of these I will do, as in some of them you get the opportunity to thwart them, plus you have to do them. Then there are the issues I have with some of the random quests, interecting with guild quests, whuch are guilds my character would not get involved in, also the main quest even requires that you at least do the initiation quest for the theives guild with Brynlof in Riften, which I did not want to do, but had to anyway. I think there should have been another options for completing some other quest without having to do things that a good character wouldn't do, or join guilds that a particular character type wouldn't join. That is just my 2 cents on it.
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CRuzIta LUVz grlz
 
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Post » Sat Jun 02, 2012 10:09 am

Umm no

You dont NOT have to join eaither the thievs guild or the Mages College to do the main quest.
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Zosia Cetnar
 
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Post » Sat Jun 02, 2012 5:04 pm

skyrim isnt known for its amazing stories, or characters, or battle systems... (the key ingredients of an rpg)..

but hey you can OMGZ EXPLOREZZ...lul..
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Barbequtie
 
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Post » Sat Jun 02, 2012 10:23 am

skyrim isnt known for its amazing stories, or characters, or battle systems... (the key ingredients of an rpg)..

but hey you can OMGZ EXPLOREZZ...lul..

Its battle system is great

Better then that turned based FF stuff
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Becky Palmer
 
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Post » Sat Jun 02, 2012 8:49 am

Its battle system is great

Better then that turned based FF stupidity
if by great you mean bugged, horribly executed, and lacking of any challenge whatso ever than we are on the exact same page..
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Elena Alina
 
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Post » Sat Jun 02, 2012 4:41 pm

Umm no

You dont NOT have to join eaither the thievs guild or the Mages College to do the main quest.

I know that you don't have to join the Theives guild offcially, but you have to do the job for Brylolf that starts the initiation into the guild in order to complete the main quest. I never mentioned having to join the college as part of the main quest, but there is a side quest called Forbidden Legend, that you can start without joining the college, but will have to join the college to complete so that you can gain access to Saarthal. So my point is that they are intersecting guild quests into other quest lines forcing you into doing things that you may not want to do with a particular character type. My warrior character only picks locks when he has too, has never had to use pickpocket once (except for Brynolf's Scheme, which I had to do to advance the main quest), has never thrown a fireball or used any spells, but will have to do this to gain access to Saarthal. I am just saying they should have made other options for getting around these things, instead of having to use skills that certain character types would not have.
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Louise
 
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Post » Sat Jun 02, 2012 5:17 pm

I know that you don't have to join the Theives guild offcially, but you have to do the job for Brylolf that starts the initiation into the guild in order to complete the main quest. I never mentioned having to join the college as part of the main quest, but there is a side quest called Forbidden Legend, that you can start without joining the college, but will have to join the college to complete so that you can gain access to Saarthal. So my point is that they are intersecting guild quests into other quest lines forcing you into doing things that you may not want to do with a particular character type. My warrior character only picks locks when he has too, has never had to use pickpocket once (except for Brynolf's Scheme, which I had to do to advance the main quest), has never thrown a fireball or used any spells, but will have to do this to gain access to Saarthal. I am just saying they should have made other options for getting around these things, instead of having to use skills that certain character types would not have.

Actually you dont have to do that quest eiather

Beyond that it makes sence that you would have to join groups to get acess to places. I would find it both silly and unreasonable if the College just let me into thier excivation site.


if by great you mean bugged, horribly executed, and lacking of any challenge whatso ever than we are on the exact same page..

Yeah fighting Ancient dragons on master difficutly with no magic reduction is so easy /sarcasm.
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Anthony Diaz
 
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Post » Sat Jun 02, 2012 5:49 am

skyrim isnt known for its amazing stories, or characters, or battle systems... (the key ingredients of an rpg)..

but hey you can OMGZ EXPLOREZZ...lul..

Alright you've had your fun, please return to the relative safety of your bridge and allow the rest of us to continue to discuss Skyrim. Whilst I appreciate literacy probably isn't your strong point, it shouldn't be hard to figure out that you're trolling posting in the SKYRIM general discussion board.
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Bellismydesi
 
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Post » Sat Jun 02, 2012 6:02 pm

if by great you mean bugged, horribly executed, and lacking of any challenge whatso ever than we are on the exact same page..
You ever play XII? If I can beat the Vayne without even touching the control, I think it's at least a LITTLE less challenging
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Eilidh Brian
 
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Post » Sat Jun 02, 2012 8:18 pm

Who says this is the last game?

You were told all along that you couldn't really kill Alduin. Should have been no surprise there. Heroes should have their limitations, too.

I thought the MQ was the best story line so far. I've finished all the guild quest lines except the Companions.
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yessenia hermosillo
 
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Post » Sat Jun 02, 2012 8:04 pm

ever since the begining of the game i've known that i would kill alduin and save the world.
and that takes away all exitement of the game, you are the dragonborn and you are destined
to rid the world of evil. there was no doubt if you could loose and alduin eat the world.
wich made the game a bit boring to me :stare:
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Harry Leon
 
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