» Sat Jun 02, 2012 10:59 am
There is a bit of a problem with replacing those skill trees with paid services. To keep balance, they'd have to be very expensive, or it wouldn't be worth taking the skill. However, if they were very expensive, there would be "game logic" problems in that it wouldn't mesh with the rest of the in-game economy. Every NPC should become a smith and earn 10 grand per legendary upgrade.
Edit: others made the same point...