A question for people who play on master difficulty.

Post » Sat Jun 02, 2012 5:59 pm

I have weapons that do up to 235 damage. Yet it is still difficult to kill enemies on Adept difficulty[ Sorry this is my first TES, need to learn the ropes :) ]

For people who manage to make it on Master, how much damage does your weapon hits? How much health do you have? What is your armor rating?
Fighting Ancient Dragons is so difficult, becuase when they use the firebreath shout I lose like half my health.... I would appreciate some tips, because I wanna try master difficulty :biggrin:
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Rob
 
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Post » Sun Jun 03, 2012 12:38 am

I drink a lot of potions, certainly if my health drops by half and I'm in too immediate of a danger to cast a healing spell.
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Kristian Perez
 
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Post » Sun Jun 03, 2012 2:04 am

At 235 damage you should be able to beat the game blindfolded on master difficulty.

Which enemies do not die in 3 swings? even giants only have 500 hp, mammoths 900, and dragons up to 3000.
your issue might be on of survival but its nothing an atronach stone + some fire/cold resistance gear cant fix.
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marie breen
 
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Post » Sun Jun 03, 2012 1:34 am

At 235 damage you should be able to beat the game blindfolded on master difficulty.

Which enemies do not die in 3 swings? even giants only have 500 hp, mammoths 900, and dragons up to 3000.

His 235 damage is 117.5 on master. Killing stuff in a couple swings doesn't matter if they kill him in one.
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sara OMAR
 
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Post » Sun Jun 03, 2012 6:29 am

Try using the first word of Become Ethereal to prevent all the damage from the breath attack.
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Tha King o Geekz
 
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Post » Sat Jun 02, 2012 4:30 pm

Potions on Favorites. It's worth wasting some time levelling up a few different things so you've allways got something to fall back on. Ie, Destruction magic and one handed weapon.

Never underestimate the power of enchanted weapons. You think of a weapon that does damage, and then does that much damage again with every hit you make? winner.

I admit to having to reduce the difficulty level at times. :( But for the most part on master difficulty, I dont have any problem staying alive as I've put most of my points on health and almost none on magika. This means in likewise, it's going to take a dragon alot of effort to kill me, as much effort as it'll take me to kill it.
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Gisela Amaya
 
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Post » Sun Jun 03, 2012 7:22 am

Get some magic defense, because all the AR in the world ain't gonna help against dragon breath and enemy casters. Magic Resistance and Elemental Resistance are capped at 85% each, and are applied separately, which is nice, but Spell Absorb is the most potent magic defense you can get... which is why there are only 3 ways to get it: Atronach Stone, Atronach Perk (Alteration), and being a Breton (1/day power). You can find/enchant gear with Magic resist, and that effect is applied against all magic damage -- prioritize that. There is a perk you can earn without spending points by doing a 3-part quest for a certain church in Riften that gives you a permanent bonus of 15% to Magic Resistance.

As for combat effectiveness on master, you can do better than 235 if you are at the point where ancient dragons are appearing. My best advice to you is to work on hit and run tactics, and utilize power attacks efficiently. Power attacks are double damage, and if you perk combat trees to give them bonuses they will save your life. Sweep with 2H weaps is really nifty, and using sideways PA's is just a good idea anyway, as you can sidestep enemies and tag them really good at the same time. When dueling against one other opponent, don't just stand there and get beat on as you trade blows. Stick and move, draw them into traps, use PA's to set up other PA's while they are staggered -- hit them when they are vulnerable.

-Loth
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Thema
 
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Post » Sat Jun 02, 2012 8:29 pm

Yes, I only have trouble when going against Dragons and Mages, everything else is quite simple. So yea I might think of adding some fire resistance and stuff. Although I use so much One-Handed enchantments so I don't really know where I should put it. I might put it on my Body armor(The only armor that is not enchanted).

This is my armor set:

Daedric Helmet-Bows do 35% more damage
Daedric Gauntlets:One haned do 40% more damage
Daedric Boots:One Handed do 40% more damage
Daedric body armor: Nothing yet.
Silver Necklace:One handed do 40% more damage
Silver Ring: One handed do 40% more damage

That is basically it, although I can get one of those crown things and enchant them right?
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Kristian Perez
 
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Post » Sat Jun 02, 2012 4:54 pm

I'm either doing something horribly wrong or playing another game since the best weapon I ever got my hands on did about 20 damage :blink:

Apart from that, the only thing the diffuculty slider changes is the amount (or multiplier) your deal and enemies do to you. I am not sure if your companions are affected.
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Robyn Lena
 
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Post » Sat Jun 02, 2012 9:36 pm

I'm either doing something horribly wrong or playing another game since the best weapon I ever got my hands on did about 20 damage :blink:

Apart from that, the only thing the diffuculty slider changes is the amount (or multiplier) your deal and enemies do to you. I am not sure if your companions are affected.

and that's exactly when the game is most fun, when things dont melt as soon as you so much as sneeze.
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Guinevere Wood
 
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Post » Sun Jun 03, 2012 2:52 am

Yes, I only have trouble when going against Dragons and Mages, everything else is quite simple. So yea I might think of adding some fire resistance and stuff. Although I use so much One-Handed enchantments so I don't really know where I should put it. I might put it on my Body armor(The only armor that is not enchanted).

This is my armor set:

Daedric Helmet-Bows do 35% more damage
Daedric Gauntlets:One haned do 40% more damage
Daedric Boots:One Handed do 40% more damage
Daedric body armor: Nothing yet.
Silver Necklace:One handed do 40% more damage
Silver Ring: One handed do 40% more damage

That is basically it, although I can get one of those crown things and enchant them right?

Using a "crown thing" will replace your helmet, so don't do that. :)

I like how you kitted out for +one-handed, that's pretty smart... especially on master. The best defense is to kill them before they kill you. But you are hamstrung by the fact that you need to close to melee to defeat your enemies, so you either have to draw them to you by using tactics, or you need to be able to shrug off magical attacks. Lord Stone gives 25% magic resist... that perk I told you about earlier is +15% -- so that's 40% right there without having to level up in anything or craft any new items. Once you get Extra Effect in Enchanting, then you can re-purpose your gear to have both +one-handed AND Magic/Elemental Resists... you will be a terrifying opponent. :)

-Loth
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Britta Gronkowski
 
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Post » Sat Jun 02, 2012 11:43 pm

I have weapons that do up to 235 damage. Yet it is still difficult to kill enemies on Adept difficulty[ Sorry this is my first TES, need to learn the ropes :smile: ]

For people who manage to make it on Master, how much damage does your weapon hits? How much health do you have? What is your armor rating?
Fighting Ancient Dragons is so difficult, becuase when they use the firebreath shout I lose like half my health.... I would appreciate some tips, because I wanna try master difficulty :biggrin:
Yes, I only have trouble when going against Dragons and Mages, everything else is quite simple. So yea I might think of adding some fire resistance and stuff. Although I use so much One-Handed enchantments so I don't really know where I should put it. I might put it on my Body armor(The only armor that is not enchanted).

This is my armor set:

Daedric Helmet-Bows do 35% more damage
Daedric Gauntlets:One haned do 40% more damage
Daedric Boots:One Handed do 40% more damage
Daedric body armor: Nothing yet.
Silver Necklace:One handed do 40% more damage
Silver Ring: One handed do 40% more damage

That is basically it, although I can get one of those crown things and enchant them right?

Basically more magic resist is needed which can be acomplished in several ways.

You can enchant Necklace/Ring/Shield with + magic resist. You can perk into Alteration. You can use the Lord Stone.
There's a quest that gives 15% magic resist and finally, Bretons have 25% magic resist as a racial.

If you get the last perk in Enchanting (Extra Effect) you can put 2 enchantments on 1 piece of gear so you
dont sacrifice damage for resists (e.g. your necklace could have +magic resist and +onehanded damage).

You also have the option of using + all magic resist along with individual reists (e.g. +40% fire resist).
I explained all of that in http://www.gamesas.com/topic/1331669-enchanting-armor/.
In short: the most you can pull out of this game magic-defense wise is a 97.75% reduction (not counting Atronach birthsign or perk).

As far as armor ragin goes 567 is the cap (in terms of % damage reduction), but you can go much higher than that although its useless. 567 armor rating or 2000 armor rating is all the same.
Your weapon could use a bit of work imo, my warrior's deadric sword has over 500 damage with 97 in One-handed and all the relevant perks.
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Killah Bee
 
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Post » Sun Jun 03, 2012 2:27 am

Using a "crown thing" will replace your helmet, so don't do that. :smile:

I like how you kitted out for +one-handed, that's pretty smart... especially on master. The best defense is to kill them before they kill you. But you are hamstrung by the fact that you need to close to melee to defeat your enemies, so you either have to draw them to you by using tactics, or you need to be able to shrug off magical attacks. Lord Stone gives 25% magic resist... that perk I told you about earlier is +15% -- so that's 40% right there without having to level up in anything or craft any new items. Once you get Extra Effect in Enchanting, then you can re-purpose your gear to have both +one-handed AND Magic/Elemental Resists... you will be a terrifying opponent. :smile:

-Loth
Lol crown thing.... Anyways I use the Steed Stone, +100 weight and makes all armor you are wearing weigh 0 :)
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Hilm Music
 
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Post » Sun Jun 03, 2012 4:10 am

Playing on master:

I use stealth and illusions invisibility. My weapons are steel and do around 99 damage for the dagger, 140 for the sword.

Light armor is above capped at 660
Magic resist is 85% with lord stone, mara agent, breton racial, and 2 alteration perks.

Damage output is meh- since all attacks are:
1. multiplied by 30x for sneak attack.
2. Used against enemies treated with a paralysis spell.
3. Elemental furied.
So everything dies instantly or is just shredded.

With high sneak, muffle boots, and invisibility you can just sneak up and oneshot the dragons (including ancient) while they sit on their word stone perches.

Any build that utilizes stealth can have a ridiculously easy time on any difficulty.

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Lisa Robb
 
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Post » Sat Jun 02, 2012 9:48 pm

Sorry for the multiple post (on phone)-

Marked for death (level 3) turns any dragon armor paper thin, then you can just shoot them down or whack them with dragonbane (once or twice) if you must fight in the open.
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Rachel Tyson
 
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Post » Sat Jun 02, 2012 9:04 pm

Lol crown thing.... Anyways I use the Steed Stone, +100 weight and makes all armor you are wearing weigh 0 :smile:
there's a perk for armor and as for the weight limit... one word: follower
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Facebook me
 
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Post » Sun Jun 03, 2012 1:19 am

there's a perk for armor and as for the weight limit... one word: follower

I don't like followers, they always get in my way. And I heard there was a glitch towards were your follower loses all items you gave him/her. Anyways I put any items I don't use in my house at Whiterun, and then I have everything else on me. 487/620 weight :)
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joannARRGH
 
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Post » Sat Jun 02, 2012 10:10 pm

Using a "crown thing" will replace your helmet, so don't do that. :smile:

I like how you kitted out for +one-handed, that's pretty smart... especially on master. The best defense is to kill them before they kill you. But you are hamstrung by the fact that you need to close to melee to defeat your enemies, so you either have to draw them to you by using tactics, or you need to be able to shrug off magical attacks. Lord Stone gives 25% magic resist... that perk I told you about earlier is +15% -- so that's 40% right there without having to level up in anything or craft any new items. Once you get Extra Effect in Enchanting, then you can re-purpose your gear to have both +one-handed AND Magic/Elemental Resists... you will be a terrifying opponent. :smile:

-Loth
That's what I'm gunna do, dual enchant it my armor. Gunna be epic. I just need to get to 100. like 4 levels away.
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WYatt REed
 
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