Was the Dovahkiin actually needed?

Post » Sun Jun 03, 2012 5:13 am

Game-play wise, for my second playthough, I didn't have to touch Alduin at all. He was defeated by the three heroes and Tsun who decided to get involved. Well I did have to hit Alduin once because everybody else just stopped fighting. And then, Alduin’s soul was not absorbed, which basically meant that the Dovahkiin didn’t have to actually be in the battle. Anybody could have killed him if they wanted.

Lore:

Well, how about the mist? Apparently it needed four people shouting Clear Skies to be cleared. Though even without the Dovahkiin’s presence, there were five people that we know of in the Hall of Valor that can shout; the three heroes plus Olaf One-Eye, slayer of Numinex and Jurgen Windcaller, founder of the Greybeards. Heck, if you killed him, Ulfric would be there as well.

Frankly, I wouldn’t be surprised upon entering Sovngarde you’re greated by an NPC, “Oh the big black dragon. He’s dead. Want some goat meat?”
User avatar
Jack
 
Posts: 3483
Joined: Sat Oct 20, 2007 8:08 am

Post » Sun Jun 03, 2012 7:34 am

was wondering tat too. But maybe its prophecised that the dragonborn must kill alduin
User avatar
Skrapp Stephens
 
Posts: 3350
Joined: Mon Aug 06, 2007 5:04 am

Post » Sun Jun 03, 2012 4:34 am

The Dovahkin absorbs the souls of the dragons permanently weakening Alduin in the process. If a Dragon dies other way, its soul goes back to old Alduin that can use it afterwards to rise another Dragon. It seems that the act of creating dragons involves Alduin passing onto them a sort of "breath of life", for lack of a better term. Once the dragon dies this energy flows back to him unless captured by a Dovahkin (probably because he's nearer to the dieing dragon than Alduin?). Each time Alduin raises a new dragon some of its energy is depleted like a battery.

In this respect, you can think of Alduin like a giant, living soulgem who stores the energy of creation associated with souls and distribute them to its dragon pets
User avatar
Sarah Edmunds
 
Posts: 3461
Joined: Sat Jul 08, 2006 8:03 pm

Post » Sun Jun 03, 2012 1:25 am

Yeah, they pretty much dropped the ball here. Not once did I feel Alduin or his dragons were an actual threat to the world. And the actual fights against him felt like beating down a helpless cripple.
User avatar
Louise Dennis
 
Posts: 3489
Joined: Fri Mar 02, 2007 9:23 pm

Post » Sun Jun 03, 2012 1:33 am

Wait, dragons are a threat in Skyrim? I had no idea!

Seriously that's how I feel, sure a dragon flies above you, but, all you need to do is kick back, drink a Seabreeze and watch the town guards deal with it. You absorb the soul, loot the dragon and move on.

While the Dragonborn is needed, it certainly does not give that feel in the game.
User avatar
Stefanny Cardona
 
Posts: 3352
Joined: Tue Dec 19, 2006 8:08 pm

Post » Sun Jun 03, 2012 7:37 am

Yeah, they pretty much dropped the ball here. Not once did I feel Alduin or his dragons were an actual threat to the world. And the actual fights against him felt like beating down a helpless cripple.

Face an Elder dragon at level 15 in unimproved armor and without enchanted weapons and it feels very different. :down:
User avatar
Wayne W
 
Posts: 3482
Joined: Sun Jun 17, 2007 5:49 am

Post » Sun Jun 03, 2012 12:05 am

aye-they should of made it so only a dragonborn could do the "killing move" to ultimatley banish a dragon, not town guards or previous heros-that way there would have to be a dragonborn
User avatar
Alyesha Neufeld
 
Posts: 3421
Joined: Fri Jan 19, 2007 10:45 am

Post » Sun Jun 03, 2012 1:10 am

Face an Elder dragon at level 15 in unimproved armor and without enchanted weapons and it feels very different. :down:

A level 15 player has no business going up against a level 40 elder dragon, and that doesn't mean much anyways when I can turn the corner and fight a Draugr Deathlord or bandit chief that puts up a better fight.
User avatar
Eduardo Rosas
 
Posts: 3381
Joined: Thu Oct 18, 2007 3:15 pm

Post » Sun Jun 03, 2012 8:31 am

Really awesome question if you consider only the Dragons as enemies of Skyrim since we were able to end the menace so well and so conclusively.

If you happen to believe that Skyrim still has enemies when Alduin has been removed from the equation, however...
User avatar
RObert loVes MOmmy
 
Posts: 3432
Joined: Fri Dec 08, 2006 10:12 am

Post » Sun Jun 03, 2012 12:47 am

Look, people. There exists something called mathematics.
Without the Dragonborn: no one alive can touch Alduin; Alduin ressurrects all dragons; result=dragons win.

Getting Alduin into Sovngard was the key, since he can be killed there. Only the DB could force him to flee to Sovngard.
Presumably, Shor decided you deserved the honor of particpipating in Alduins demise.
User avatar
Kim Bradley
 
Posts: 3427
Joined: Sat Aug 18, 2007 6:00 am

Post » Sun Jun 03, 2012 3:50 am

I heard Alduin and the rest of Skyrim were just putting on a show.
Dovakiin not doing so well, and everyone thought this would be a nice morale boost before it was too late.
:sadvaultboy:
User avatar
Lucie H
 
Posts: 3276
Joined: Tue Mar 13, 2007 11:46 pm

Post » Sat Jun 02, 2012 10:51 pm

Look, people. There exists something called mathematics.
Without the Dragonborn: no one alive can touch Alduin; Alduin ressurrects all dragons; result=dragons win.

http://www.youtube.com/watch?v=Lz8KPw-u1U0? So thats how the dragons can fly. They know maths.
User avatar
Tamara Dost
 
Posts: 3445
Joined: Mon Mar 12, 2007 12:20 pm

Post » Sun Jun 03, 2012 8:13 am

The Dovahkin absorbs the souls of the dragons permanently weakening Alduin in the process. If a Dragon dies other way, its soul goes back to old Alduin that can use it afterwards to rise another Dragon. It seems that the act of creating dragons involves Alduin passing onto them a sort of "breath of life", for lack of a better term. Once the dragon dies this energy flows back to him unless captured by a Dovahkin (probably because he's nearer to the dieing dragon than Alduin?). Each time Alduin raises a new dragon some of its energy is depleted like a battery.

In this respect, you can think of Alduin like a giant, living soulgem who stores the energy of creation associated with souls and distribute them to its dragon pets
You know, I really like that idea. And it’s part of the reason why I don’t like the fact that you still have to fight dragons after Alduin is defeated.

What I would have preferred is a set number of dragons that were raised. And once you kill a dragon you get a message like

“Dragon Soul Absorbed, 19 more Dragons exist in Skyrim.”
There should be the same number of dragons in the game as souls needed to unlock every shout, which I think is around 40 something souls needed.

Of course the player needn’t kill every Dragon to face Alduin, something like 10 would suffice.


Look, people. There exists something called mathematics.
Without the Dragonborn: no one alive can touch Alduin; Alduin ressurrects all dragons; result=dragons win.

Getting Alduin into Sovngard was the key, since he can be killed there. Only the DB could force him to flee to Sovngard.
Presumably, Shor decided you deserved the honor of particpipating in Alduins demise.
I wonder if the Dovahkiin was the only one who could force Aludin to Sovngarde? I’m sure a random band of adventurers could wound him enough so he left to Sovngarde to restore his HP.

Though you may be right about Shor decided that no hero would slay Alduin without the Dovahkiin’s presence. I’m sure the Nord’s take kill stealing very seriously :wink_smile:
User avatar
Guy Pearce
 
Posts: 3499
Joined: Sun May 20, 2007 3:08 pm


Return to V - Skyrim