The Dovahkin absorbs the souls of the dragons permanently weakening Alduin in the process. If a Dragon dies other way, its soul goes back to old Alduin that can use it afterwards to rise another Dragon. It seems that the act of creating dragons involves Alduin passing onto them a sort of "breath of life", for lack of a better term. Once the dragon dies this energy flows back to him unless captured by a Dovahkin (probably because he's nearer to the dieing dragon than Alduin?). Each time Alduin raises a new dragon some of its energy is depleted like a battery.
In this respect, you can think of Alduin like a giant, living soulgem who stores the energy of creation associated with souls and distribute them to its dragon pets
You know, I really like that idea. And it’s part of the reason why I don’t like the fact that you still have to fight dragons after Alduin is defeated.
What I would have preferred is a set number of dragons that were raised. And once you kill a dragon you get a message like
“Dragon Soul Absorbed, 19 more Dragons exist in Skyrim.”
There should be the same number of dragons in the game as souls needed to unlock every shout, which I think is around 40 something souls needed.
Of course the player needn’t kill every Dragon to face Alduin, something like 10 would suffice.
Look, people. There exists something called mathematics.
Without the Dragonborn: no one alive can touch Alduin; Alduin ressurrects all dragons; result=dragons win.
Getting Alduin into Sovngard was the key, since he can be killed there. Only the DB could force him to flee to Sovngard.
Presumably, Shor decided you deserved the honor of particpipating in Alduins demise.
I wonder if the Dovahkiin was the only one who could force Aludin to Sovngarde? I’m sure a random band of adventurers could wound him enough so he left to Sovngarde to restore his HP.
Though you may be right about Shor decided that no hero would slay Alduin without the Dovahkiin’s presence. I’m sure the Nord’s take kill stealing very seriously
