[Bug]Tripwires (sometimes?) don't reset to untripped after d

Post » Sun Jun 03, 2012 2:06 pm

I was mucking about in Tovald's Crossing and diffused a Falmer wall claw trap with no problem. After I got my butt handed to me by 3 Falmer in an ambush I reloaded and got promptly killed by the trap because the game did not show that the tripwire was active again. It looked like a broken tripwire but behaved like a set one.
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Danial Zachery
 
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Post » Sun Jun 03, 2012 1:19 am

So..are you asking if this is a bug? Sounds like it, report it on the wiki.

Cheers
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Davorah Katz
 
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Post » Sun Jun 03, 2012 10:43 am

I was mucking about in Tovald's Crossing and diffused a Falmer wall claw trap with no problem. After I got my butt handed to me by 3 Falmer in an ambush I reloaded and got promptly killed by the trap because the game did not show that the tripwire was active again. It looked like a broken tripwire but behaved like a set one.

Yeah, I've seen that also. Luckily the first time it happened to me I was crouched so the trap went over my head after quickly scrambling backwards.
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Richus Dude
 
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