1. Better set pieces:
[Spoilers]
Who else was disappointed when you capture the dragon and ride him. I was hoping to get a birds eye view of all of skyrim. but no it just shows me and the dragon fly off to the side and then black loading screen.
also
The ending was somewhat lame. I was much more excited to see the heros (sorry for spelling) Ysgramor, and olaf one-eye. Then i was to fight Alduin. In obilivions ending you get the god akatosh manifest and resulted in a city being destroyed and you got to witness 2 gods battling it out. In skyrim all you get to do is fight akatosh's first born son? OHHHHHH BOOOOOOOY.
I very much enjoy the mythology in elder scrolls. I know in morrowind the ending was much more sentimental because you got to see Azura at the end. You also got to kill a homemade god that the dwemer made. Also in morrowind you got to kill the god Almelexia. It just seems in skyrim they somewhat differed from using the mythology. Except at the end of the thieves guild when you see Nocturnal.
Just seemed that on a larger scale you play a much more important role in morrowind and oblivion. and you witness divine interventions. While in skyrim.... eh not so much.
2. Daedric Quests need to be better!!:
I was very disappointed when i found out that the majority of the daedric quests all you do is talk to statues of them. I very much enjoyed bloodmood from morrowind because the prince Hircine make you play his twisted game of hunting. Very few times in skyrim do you ever get to see a daedric lord manifest in a human and tangible form.
3. More political turmoil:
Imperials, Stormcloacks, and the Thalmore. That’s it! and you cant even play though the thalmore and see what they are all about. Morrowind had multiple "houses" all with there own influence and quest lines. It was nice to see the political ramifications that happened in each sector of morrowind. There should be more backstabbing and bribes. and have each political quest line weave in and out of each other.
4. Better mages guild quest line:
The mages guild "college of winterhold" quest felt too short and rushed. Everything seemed pretty straight forward and there weren’t many mysteries. i was more perplexed by the oblivion artifact and the Atronoch table below the college. They need to expand on this and make an opposing mages guild confrontation. I felt like the Dark brotherhood was pretty damn near perfect. Had a lot of set pieces. There was some mystery involved. I felt like i was doing something important! only thing that could have been better was if a certain political group asked you to kill the emperor, and not a single contract.
5. Bring back spell making, more different kinds of spells, & better enchanting:
These systems felt dumbed down since morrowind. i know there is a certain learning curve when you first pick up an elder scrolls game. but i just felt constricted. Like i had to use this flame spell, or i couldn’t use levitate, or mark and recall. Or i had to put damage modifiers when enchanting weapons. Blah.
6. Make the world bigger!:
Oh dear god morrowind and daggerfall's worlds were epic. I have personally only found about 50% of morrowinds lands and i believe it gives a sense of mystery.
7. Remove fast travel system:
I believe that this system has taken away a lot of the world in skyrim and oblivion. making people walk from place to place puts and emphasis on exploration and better immersion. I think being able to hire a ride from town to town is great. But past that i feel like it lets people rush through the game.
Overall i think gameplay and graphics wise. Skyrim is amazing. The fighting mechanics have never been better. The spell effects look really good, but unfortunately i feel like there is a lot of gameplay and not a lot of story. I personally think morrowind is the best elder scrolls, and i would like to see more of the things in morrowind pulled into the next elder scrolls game.


or felt like it.
. Not a believer in Alduin being Akatosh, then?