Skyrim "Fastest Selling Game in Steam's History"

Post » Sun Jun 03, 2012 7:51 am

They already announced they are patching in 64 bit support actually, which is great news...because I'm sure when I have dozens of mods running sometime near year I'll need all my ram instead of what's available now.

Don't confuse LAA with 64-bit.

32-bit LAA patched .exe = Max of 4 GB's of addressable memory (under 64 bit OS').

64-bit .exe = Currently unlimited, as it far outreaches any amount of RAM any domestic PC has.
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Nikki Hype
 
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Post » Sun Jun 03, 2012 6:22 am

Next time when you quote a figure and want to use it as the basis of an argument, please make it clear.

"1.2m units sold(physical)" and "1.2m units sold(total)" have a vastly different meaning.

Point is the article is pure hype until we have solid numbers and everyone is excited over nothing. Another point is that MW3 and BF3 have still outsold this game. Don't know why people can't get past this.

I do like that this franchise is becoming more popular but I hate this kind of crap from publishers claiming record breakers with no evidence to support it.
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Russell Davies
 
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Post » Sun Jun 03, 2012 4:57 pm

Wait until six months later. Console and PC markets are quite different in terms of logarithmic sales drop-off. Console sales are very heavily weighted for day one / midnight launches / standing in line. The sales very quickly plummet.

PC sales start off slightly lower, but drop off much slower.

And I think the market has finally realized you can't completely shaft the PC crowd and destroy a franchise because you want better console sales / "Call of Duty's Audience." Those were Bioware's stated goals going into Dragon Age 2.

Result being that PC version of DA:O outsold all three versions of DA II, and it holds to this day.

ED: To address above I bellieve we're talking PC market here. And there Skyrim outsold MW3 for sure. I think I saw four friends out of 80 playing MW3 after launch. After Skyrim a good half were playing that.

Where does all of this crap about PC gamers getting shafted come from? On average you're going to get a better looking better running game than compared to playing on any of the consoles. There might be more issues to solve but that's because every has a different base setup/drivers/software installed/etc. I haven't noticed any games of late on PC and consoles where the PC version looks worse or runs worse(assuming you can install the game properly and run it cleanly without all of your stupid [censored] running in the background or [censored] out-of-date drivers which are the real cause of your crap experience and not the actual game).
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JD bernal
 
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Post » Sun Jun 03, 2012 5:47 am

ED: To address above I bellieve we're talking PC market here. And there Skyrim outsold MW3 for sure. I think I saw four friends out of 80 playing MW3 after launch. After Skyrim a good half were playing that.
Yes, but concurrent users online doesn't tell you much. Battlefield 3 never had nearly as high a user count online as Skyrim on any of its platforms, yet it has sold more. Currently Bf3 PC has 65,100 users online while Skyrim PC has 99,600 users online. The genres/games have different player habits, and play sessions for casual online shooters like Bf3 and MW3 are probably a lot shorter than sessions of Skyrim.
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Silencio
 
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Post » Sun Jun 03, 2012 12:52 pm

I have read several interpretations of the "3 times as many a any other PC game", but I can't find the actual statement from Bethesda.

- Skyrim sold 3 times as many PC copies as any other game in 2011
- Skyrim sold 3 times as many PC copies as any other game in 2011 during the first month of release in North America
- Skyrim sold 3 times as many PC copies as any other game in November
- ...

Does anybody know what they ACTUALLY said?
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m Gardner
 
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Post » Sun Jun 03, 2012 3:38 pm

Yes, but concurrent users online doesn't tell you much. Battlefield 3 never had nearly as high a user count online as Skyrim on any of its platforms, yet it has sold more. Currently Bf3 PC has 65,100 users online while Skyrim PC has 99,600 users online. The genres/games have different player habits, and play sessions for casual online shooters like Bf3 and MW3 are probably a lot shorter than sessions of Skyrim.

I agree, people who buy games with no real campaign purely for online multiplayer don't play online nearly as often as people who buy single player RPG's play online. :facepalm:
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Julia Schwalbe
 
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Post » Sun Jun 03, 2012 7:08 am

I have read several interpretations of the "3 times as many a any other PC game", but I can't find the actual statement from Bethesda.

- Skyrim sold 3 times as many PC copies as any other game in 2011
- Skyrim sold 3 times as many PC copies as any other game in 2011 during the first month of release in North America
- Skyrim sold 3 times as many PC copies as any other game in November
- ...

Does anybody know what they ACTUALLY said?

I've read all of those plus "Skyrim has sold 3 times as many copies on PC as any other game on Steam." It's gaming journalism at its best/stupidest.

I agree, people who buy games with no real campaign purely for online multiplayer don't play online nearly as often as people who buy single player RPG's play online. :facepalm:

Look, someone who doesn't know that Steam doesn't care whether you play the game for SP or MP when it tracks who's playing.
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Jessie Rae Brouillette
 
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Post » Sun Jun 03, 2012 5:07 pm

Look, someone who doesn't know that Steam doesn't care whether you play the game for SP or MP when it tracks who's playing.

Exactly :facepalm:
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Chris Jones
 
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Post » Sun Jun 03, 2012 4:31 am

Point is the article is pure hype until we have solid numbers and everyone is excited over nothing. Another point is that MW3 and BF3 have still outsold this game. Don't know why people can't get past this.

I do like that this franchise is becoming more popular but I hate this kind of crap from publishers claiming record breakers with no evidence to support it.

Point is you quoted that figure in several posts here in this forums.

It doesn't really matter what the OP said because every time you find a similar thread/reply, you'll post your misleading figure.
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Theodore Walling
 
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Post » Sun Jun 03, 2012 5:13 pm

Where does all of this crap about PC gamers getting shafted come from? On average you're going to get a better looking better running game than compared to playing on any of the consoles. There might be more issues to solve but that's because every has a different base setup/drivers/software installed/etc. I haven't noticed any games of late on PC and consoles where the PC version looks worse or runs worse(assuming you can install the game properly and run it cleanly without all of your stupid [censored] running in the background or [censored] out-of-date drivers which are the real cause of your crap experience and not the actual game).
Sometimes developers come out and publicly state that they either don't care about our market or that they're making significant changes to the game to create a better console experience.

To any PC gamer either of these is a giant red flag. I immediately lost all hope that Dragon Age II and RAGE would be good when Bioware & ID announced they were remaking the core gameplay to better suit consoles (and in ID's case making the game much less open-world due to memory concerns -- they cut entire regions and walled a lot of places off with plot).

Then RAGE and Dragon Age II came out. Wow, they were both terrible. What a shock. DA II with 2006 graphics and terrible everything except the redesigned races. RAGE with game-breaking technical issues for a month, still has horrible textures / pop-in from 2006.

Ubisoft announces a cut in the attention given to PC versions along with always-on DRM that constantly checks your internet connection during single player. The first version would cut the game off without saving if there was even a short disconnection. Yeah, uh-huh. Somehow Ubisoft's sales fell so low after they did that they left the PC market entirely (good riddance). I'm not quite sure what happened there at all, totally a mystery.

And nah, the game never runs worse or looks worse. Hopefully this post clears it up some. And then there's always control issues like looking up and down being more or less sensitive than side to side, acceleration, auto-aim, etc. These controller-based features do NOT transfer well to the mouse. Thankfully Beth already fixed one of these. It's more a lack of potential used. I think a lot of console users would get upset if Skyrim was designed with the Wii in mind and their interfaces were clearly designed for the Wii remote. Frankly, PC should always look better, period. It's six years ahead. That's not me being entitled or greedy, it's just how technology works. In the case of first person games it should also play better, since mouse > controller for that (proven by auto-aim, tournaments, etc).

Usually though we get a good deal. A lot of the complaining is hyperbole, but Bioware, ID, and Ubisoft all shafted us on purpose. Ubisoft out of petty greed and penny-pinching, and Bioware / ID in a misguided attempt to make the franchise / in-production game do a complete 180 from its roots / initial design and go after better console sales. I'm not even going to get into what Gearbox and 3D Realms did to Duke Nukem Forever so it would "be a better console game." I'd probably step over the moderation line if I went into that. At least they saved Bioware from releasing the disappointment of the decade though. Sometimes PC gamers whine too much. But certain developers deserve it. Beth isn't one of them.
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scorpion972
 
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