Bug I don't want fixed

Post » Mon Jun 04, 2012 7:08 am

I am in the Labyrinthian. All the active Dragur do not have skin. They are a ghostly blue with light blue skeleton and a darker blue bubble that almost looks like lungs. The areas that are supposed to be ridges look like blood vessels. Saddly, I am on a 360 and have no clue how to take a screen shot(not that I know how to upload pictures anyway). Any one else find a bug that actually looks cool?
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Becky Palmer
 
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Post » Mon Jun 04, 2012 2:22 am

Pretty sure that isn't a bug. I think they're intended to be spectral.
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Ryan Lutz
 
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Post » Sun Jun 03, 2012 9:41 pm

It's a known bug - they're basically hi-poly wireframes that are missing their textures. They've looked like that in the two games I went in there, too.
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Harry-James Payne
 
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Post » Sun Jun 03, 2012 10:27 pm

Are you sure that's a bug? They are accompanied by similarly blue creatures called Spectral Warhounds and they have special, semi-unique ghostly weapons. I believe they are supposed to be that way.
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Trevor Bostwick
 
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Post » Mon Jun 04, 2012 9:44 am

It's not a bug, they have a specific skin and magic effect assigned to them to make them look that way in the game files.
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Pawel Platek
 
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Post » Mon Jun 04, 2012 2:17 am

Not a bug. Just cool.
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Rudi Carter
 
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Post » Mon Jun 04, 2012 9:46 am

I am in the Labyrinthian. All the active Dragur do not have skin. They are a ghostly blue with light blue skeleton and a darker blue bubble that almost looks like lungs. The areas that are supposed to be ridges look like blood vessels. Saddly, I am on a 360 and have no clue how to take a screen shot(not that I know how to upload pictures anyway). Any one else find a bug that actually looks cool?

Not a bug. In higher rez they look AWESOME, like if you made an anatomical model out of glowing dark blue transparent plastic and then turned that into an undead monster.
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Rude_Bitch_420
 
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