He'll be the type of Nord/Viking badass you hear about in stories. He'll revel in battle and he'll revel in drinking (basically buying 10 or 11 nord meads every night and sleeping at an inn as though he had a day of adventuring, and then came and got drunk and passed out in the inn). He'll also be a hero, almost always doing the right thing.
His main skills are going to be: Heavy Armor, Two-Handed, Smithing, Enchantment. I may work on sneaking and archery later on, but he's going to be a tank, not a sneaky guy. I'm also going to completely perk the heavy armor and two-handed trees. He will be a weaponmaster with large weapons.
I'm going to rely entirely on potions I buy or find to keep in fighting shape during those rough fights. I'll also make use of followers, but my rule will be no reloading if they die unless it's a game glitch. War is dangerous.
Like most nords, he does not trust magic. To that end, I won't use any except for the shouts. They are the legacy of the Dragonborn, and his birthright to use them.
Lastly, in the mission after Kodlak Whitemane dies and the Skyforge heats up, you're allowed to make "Draugr" category armor. This includes ancient nord hero armor. This is something he will make and smith up to the cap so as to armor the ancient nord heroes whose footsteps he now follows in.
Ideas, thoughts, suggestions?
