kats

Post » Mon Jun 04, 2012 1:53 am

Why do Katjits have the worst racials? Who in the world will fight unarmed? The night eye is a fail. I never once used that skill maybe when i was trying to see how it looks but its a waste as it hurts more then it helps.

They could get active bonus that makes them attack faster and other bonus could be 5% to all thief skills.

What do you guys suggest?
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Lucy
 
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Post » Mon Jun 04, 2012 1:23 pm

Kajhiits are pretty useful for H2H characters and I made an unarmed mage and it worked out really well and you would be surprised how much you can miss without night eye
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Harinder Ghag
 
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Post » Mon Jun 04, 2012 3:43 am

Not really ive never used night eye as i have a shout or beast form selected because its better to be offensive then use night eye to see things you already know are there. The unarmed stuff ive tried in brawls didnt make much of a difference. Why not give em stuff that could stand along with the other race abilitys?
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Shirley BEltran
 
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Post » Mon Jun 04, 2012 6:10 am

Not really ive never used night eye as i have a shout or beast form selected because its better to be offensive then use night eye to see things you already know are there. The unarmed stuff ive tried in brawls didnt make much of a difference. Why not give em stuff that could stand along with the other race abilitys?
the unarmed does stand along with the other abilities my character has never used a weapon once, unless it was quest specific
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Crystal Clear
 
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Post » Mon Jun 04, 2012 4:13 pm

I'm currently playing a pure pugilist khajit who is obsessed with punching things, it's pretty fun
but yes I agree the racials for khajit are the weakest, the unarmed thing is kinda pointless since theres only 1 perk that effets unarmed damage...and due to dumbness on bethesdas part (fists of steel only uses base armor rating) the highest damage you can get with 2 fortify unarmed enchants (the most you can have) is 68
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Jeff Tingler
 
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Post » Mon Jun 04, 2012 1:53 am

Imo many racial stuff are quite useless; like the wood elf's 50% resist to poison and disease. Although there is command animal (or whatever).
I suppose people play khajit for the cute factor.
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Sabrina Schwarz
 
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Post » Mon Jun 04, 2012 6:30 am

night eye has been useful in certain situations, but it is unfortunate that night eye blurs your peripheral vision. if the area is not pitch black, night eye actually makes it more difficult to see your surroundings.
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stevie trent
 
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Post » Mon Jun 04, 2012 2:17 pm

night eye has been useful in certain situations, but it is unfortunate that night eye blurs your peripheral vision. if the area is not pitch black, night eye actually makes it more difficult to see your surroundings.


Just what im trying to say lol. It blurs the sides so its hard to see people unless your looking right at them. They totaly need to tweak the kats bonuses... Pretty please with a choclate cake with bunch of cherries on top.
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Melly Angelic
 
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Post » Mon Jun 04, 2012 9:40 am

...

I suppose people play khajit for the cute factor.

"Cute factor"??? What? It's the badass factor!! Badass, I tell you. BAD ASS!!! And yes, Khajiits should have had better racials. At least some bonuses when using skooma.
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Bloomer
 
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Post » Mon Jun 04, 2012 1:41 pm

night eye is cool , i use alot
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Matthew Aaron Evans
 
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Post » Mon Jun 04, 2012 11:17 am

I love Khajiits, just because it's awesome to play as a cat. I think they should get bonuses in speechcraft since they're such good merchants.
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Alexander Lee
 
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Post » Mon Jun 04, 2012 8:26 am

Yes they should get a 5% bonus to theif skills like: pickpocket, lockpick, speech, sneak, and i think archery kinda falls in this catogory but you know what im trying to say and for other effect they could get a buff thing that helps them move and attack fast for 30 secs
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barbara belmonte
 
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Post » Mon Jun 04, 2012 8:59 am

I love Khajiits, just because it's awesome to play as a cat. I think they should get bonuses in speechcraft since they're such good merchants.
+1
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Fluffer
 
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