Is it more important for a TES game to have more/better faction content or more/better main quest content? If you had to choose a TES with no factions or no main quest which would it be?
Personally I feel factions are more important as they provide content appropriate for multiple character styles while the main quest almost requires a sort of generic hero and "chosen one" character. Morrowind so far is the only TES that made it easy to ignore the main quest and was a better game for it - even though the main questline and story was IMO better in Morrowind than Oblivion or Skyrim.
Edit: I realize I'm in Skyrim and not TES general, but I'm mostly trying to get at how much of an issue Skyrim's more limited factions was for other players.
