Skyrim's Main Quest Ending

Post » Mon Jun 04, 2012 5:40 pm

Spoilers !!!

Ok so for those of you who completed the main quest, we know that Alduin is slain after a quick trip through the misty veils of Sovrengard.

When I played, Alduin never really attacked me nor did he do anything but call meteors down or whatever his shout is. It took me a whole minute to kill him.

Now that was probably the most lame boss fight I've ever endured. All this talk about how strong he was, and he goes down like any other dragon... well faster actually.

I know there where a few other characters helping but I personally would have liked to face Alduin on my own.

So I was faily disapointed with the ending and not only the ending but the shout that was suppose to cripple Alduin... was really lame in my opinion.

A shout that only forces a dragon to land somewhere? Wow... not really cool. I've used that shout maybe three or four times. It's just too boring for me to want to utilize.

Does anyone else feel like the main quest was a little... unfinished? Unpolished? A little bland?

Sovrengard would have been a great place to get a sweet unique weapon/armor set or learn a cool shout that actually did something interesting. But nope, you just walk across a bridge that is extremely unorthodox (you barely had room to walk lol) into a giant hall with a bunch of people you can't really talk to. Sovrengard doesn't really look like the interesting place all the lore made it seem... but with Alduin attacking and all I guess I understand. I just feel like the main quest went downhill and didn't have a strong story behind it.

Just my opinion. I love the game and I am working on a new character. But the biggest problem I had quest wise was the MQ.

opinions?
User avatar
Laura Elizabeth
 
Posts: 3454
Joined: Wed Oct 11, 2006 7:34 pm

Post » Mon Jun 04, 2012 4:45 pm

Lots of people were disappointed. You yell at fog and watch NPCs fight the villain. Whoopie.

I think they overdid it, but I suspect Bethesda just realized that since most people ignore the main quest in an ES game, they'd just deemphasise it in Skyrim. I've played several characters up to level 35 to 50 but only finished the MQ once. One of my favorite runs, I didn't even start the MQ. Not a single dragon (except at Helgen) in sight.
User avatar
Darren
 
Posts: 3354
Joined: Wed Jun 06, 2007 2:33 pm

Post » Mon Jun 04, 2012 4:46 pm

It's better like that at least some weak players can finish the MQ without problems.

You should have used dragonrend many times to avoid people being killed. Don't let the dragons fly over towns or open cities but run in a large area outside to make them follow you and use dragonrend to make them land near you. I saw many stupid video on killing dragons with people dying. Or maybe you donìt care... It depends of your character.

Anyway the MQ is a small part as there is so much to do after.
User avatar
Dalton Greynolds
 
Posts: 3476
Joined: Thu Oct 18, 2007 5:12 pm

Post » Mon Jun 04, 2012 3:19 pm

Lots of people were disappointed. You yell at fog and watch NPCs fight the villain. Whoopie.

I think they overdid it, but I suspect Bethesda just realized that since most people ignore the main quest in an ES game, they'd just deemphasise it in Skyrim. I've played several characters up to level 35 to 50 but only finished the MQ once. One of my favorite runs, I didn't even start the MQ. Not a single dragon (except at Helgen) in sight.
And the skeleton dragon in one of the Winterhold quest (if I remember well). That dragon was tough at low level.
User avatar
Emma Pennington
 
Posts: 3346
Joined: Tue Oct 17, 2006 8:41 am

Post » Mon Jun 04, 2012 6:53 pm

Lots of people were disappointed. You yell at fog and watch NPCs fight the villain. Whoopie.

I think they overdid it, but I suspect Bethesda just realized that since most people ignore the main quest in an ES game, they'd just deemphasise it in Skyrim. I've played several characters up to level 35 to 50 but only finished the MQ once. One of my favorite runs, I didn't even start the MQ. Not a single dragon (except at Helgen) in sight.
Wouldn't deemphasizing the main quest suggest more attention to other quests? I didn't notice any particular focus on these, I mean look at the factions, they're the shortest of any game so far.
User avatar
Emerald Dreams
 
Posts: 3376
Joined: Sun Jan 07, 2007 2:52 pm

Post » Mon Jun 04, 2012 2:12 pm

Yeah, the ending was pretty weak. And Dragonrend doesn't even work most of the time.
User avatar
Emma Louise Adams
 
Posts: 3527
Joined: Wed Jun 28, 2006 4:15 pm

Post » Mon Jun 04, 2012 2:13 pm

I think it's like that because the first encounter with Alduin is supposed to be the real fight, the one in Sovngarde is more just closure to the story the way I see it, just formalities and I guess that's what misleads people if my theory is right.
User avatar
josie treuberg
 
Posts: 3572
Joined: Wed Feb 07, 2007 7:56 am

Post » Mon Jun 04, 2012 7:17 am

The location was pretty epic. The final battle felt like an anti-climix. Alduin barely scratched my character and you had three heroes fighting him as well which svcked the victory out of your hands.

The problem with Alduin is he was never presented as a real menace to the world. He destroyed Helgen but after that all he ever does is raise a dragon or two.

Oblivion's MQ wasn't that great, but at least it did create a real sense that the world was in danger with the sack of Kvatch, Oblivion gates appearing everywhere, a siege of Bruma, and finally a huge battle in the heart of the Imperial city. And it did have the sense of a worsening and urgent crisis.

Skyrim's threat is only shown as the return of dragons. And after you complete the MQ and nothing changes, dragons still attack the cities so it feels like little was accomplished. Alduin the World-Eater doesn't ever demonstrate in-game that he is a real threat to Skyrim, instead the danger he poses is only described in dialogue.
User avatar
Taylah Illies
 
Posts: 3369
Joined: Fri Feb 09, 2007 7:13 am

Post » Mon Jun 04, 2012 7:19 am

Lots of people were disappointed. You yell at fog and watch NPCs fight the villain. Whoopie.

Okay this made me laugh pretty hard
User avatar
мistrєss
 
Posts: 3168
Joined: Thu Dec 14, 2006 3:13 am

Post » Mon Jun 04, 2012 2:17 pm

Agreed with this quest being anticlimactic. Alduin was easier than Nahkriin, who in turn, was easier than the ten billion Draugr Deathlords at the beginning (I entered as a level 55).
User avatar
Adam Kriner
 
Posts: 3448
Joined: Mon Aug 06, 2007 2:30 am

Post » Mon Jun 04, 2012 9:13 am



Okay this made me laugh pretty hard
That was pretty funny! About sums up my feelings of the MQ.
User avatar
April D. F
 
Posts: 3346
Joined: Wed Mar 21, 2007 8:41 pm

Post » Mon Jun 04, 2012 9:06 pm

Uuhhhggg. Another "Skyrim has a terrible ending" thread. For the 20 millionth time, yes it was dissapointing.
User avatar
marie breen
 
Posts: 3388
Joined: Thu Aug 03, 2006 4:50 am

Post » Mon Jun 04, 2012 5:02 am

And what I came to realize is this:

Alduin was the reason for his demise. Why? Becausew he saved the only dragonborn from the choppingblock!!!

And Anaraxx... if you don't like it don't click the link =p

The point of a forum is for it's user's to talk about what they want to about the game.
User avatar
Natasha Biss
 
Posts: 3491
Joined: Mon Jul 10, 2006 8:47 am

Post » Mon Jun 04, 2012 10:04 am

It's better like that at least some weak players can finish the MQ without problems.

You should have used dragonrend many times to avoid people being killed. Don't let the dragons fly over towns or open cities but run in a large area outside to make them follow you and use dragonrend to make them land near you. I saw many stupid video on killing dragons with people dying. Or maybe you donìt care... It depends of your character.

Anyway the MQ is a small part as there is so much to do after.

Dragonrend was a useless shout for me either way. I could easily use other shouts to defeat dragons faster and save people over using dragonrend and risk the dragon landing in the middle of town. Plus the dragonwould fly far enough away to where by the time I got there he was back up in the air or he would land on top of a building where again was bad for me.

But I get what you're saying. I just do not feel like dragonrend should've been that lame. I felt like the whole time I was going for the shout it was going to be something really powerful and look awesome. Bluish glow. WOWSERS. haha
User avatar
Tanya
 
Posts: 3358
Joined: Fri Feb 16, 2007 6:01 am

Post » Mon Jun 04, 2012 5:18 pm

I know there where a few other characters helping but I personally would have liked to face Alduin on my own.
Who doesn't? Though my main gripe with the MQ lies with the blades but that's another story.

Lots of people were disappointed. You yell at fog and watch NPCs fight the villain. Whoopie.

I think they overdid it, but I suspect Bethesda just realized that since most people ignore the main quest in an ES game, they'd just deemphasise it in Skyrim. I've played several characters up to level 35 to 50 but only finished the MQ once. One of my favorite runs, I didn't even start the MQ. Not a single dragon (except at Helgen) in sight.
Where did the MQ deemphasised? There are word walls all over Skyrim and you learn the words even if you didn't start the MQ. It's like the game reminding you, you are the dragonborn, not that I have a problem with it but I don't see deemphasisation anywhere. If anything it's more emphasised than in Oblivion because you are some kind of chosen one, where as in Oblivion this fell to Martin.
User avatar
Trey Johnson
 
Posts: 3295
Joined: Thu Oct 11, 2007 7:00 pm

Post » Mon Jun 04, 2012 6:40 pm

Dragonrend was a useless shout for me either way. I could easily use other shouts to defeat dragons faster and save people over using dragonrend and risk the dragon landing in the middle of town. Plus the dragonwould fly far enough away to where by the time I got there he was back up in the air or he would land on top of a building where again was bad for me.

But I get what you're saying. I just do not feel like dragonrend should've been that lame. I felt like the whole time I was going for the shout it was going to be something really powerful and look awesome. Bluish glow. WOWSERS. haha
I was just in Riverwood a few minutes ago, going to the trader, when I heard a dragon (ancient). I quickly run, crossed the river and when he came near enough I shout Dragonrend on him. So he immediately landed in front of me and I could killed him with my dagger. Dragonrend works well if you hit the dragon with it. He must become bluish and land immediately. I killed so many dragons in Riverwood and eveybody is still alive. In other towns it's even easier. Anyway I'm glad that everybody enjoy that game. :biggrin:
User avatar
Zoe Ratcliffe
 
Posts: 3370
Joined: Mon Feb 19, 2007 12:45 am

Post » Mon Jun 04, 2012 10:04 am

They should have made Alduin where you took him down in Sovengarde like that and just as you were walking off, that soul rising? it solidifies into an Alduin from hell. where you have to shoot out each eye with a perfectly aimed arrow, then when he lands for the 3 seconds one time after that before his "soul vision" takes over, you have to make a perfectly timed leap onto his neck and plunge your sword into this one spot directly behind his skull. If you miss the single three second opportunity he takes flight again and you cannot beat him because dragonrend will drop him too far away from you to get to him before it wears off, and you cannot leave Sovengarde until you beat him unless you picked up the Horn of Tofgyrr (which you dutifully placed at the Shrine of Talos for Elisilf, you fool), which you must blow to summon 10 dragons which you killed earlier... and of course you cannot have used those 10 souls to unlock shouts. These dragons are bound to you and will take Alduin to the ground where you can then slay him and then return to Nirn. If you fail to do this, when his health drops below a certain point, he flies off to eat more souls and then returns until you run out of healing potions and he kills you.

PS: if he eats one of your Nord Hero's souls it fully recharges his health and gives him immunity to shouts for 30 seconds.

Welcome to the 1999 boss fight.

Now would that be difficult enough for you?
User avatar
Danger Mouse
 
Posts: 3393
Joined: Sat Oct 07, 2006 9:55 am


Return to V - Skyrim