Epiphany about buying and selling

Post » Tue Jun 05, 2012 8:56 am

I've spent hours upon hours buying and selling needless junk and hording 400/500 carry weight to sell to vendors and keep in chests at my houses. And for what? By playing the game you come across enough gold alone to get what you need.

I was the same in Oblivion.

From now on my inventory is going to consist of; My armour, obviously a full set. If I find better armour my weaker armour will be dropped. This will carry through for weapons (one sword, one bow, one shield etc) AND potions with a RP aspect brought into potions as to not carry a stupid amount. Rings and necklaces will be kept as like most people of Tamriel I have 10 fingers and the ability to have more than one necklace round my neck isn't going to cause severe back problems. All misc items can be bought as needed from vendors.

I think my main problem has been the wasted hours hording and selling junk for something I'm dripping with already (gold). Nevertheless the changes I'll bring into my next toon will for me to keep it a bit more realistic.

Edit: SPAG
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Dylan Markese
 
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Post » Tue Jun 05, 2012 8:36 am

I've spent hours upon hours buying and selling needless junk and hording 400/500 carry weight to sell to vendors and keep in chests at my houses. And for what? By playing the game you come across enough gold alone to get what you need.

I was the same in Oblivion.

From now on my inventory is going to consist of; My armour, obviously a full set. If I find better armour my weaker armour will be dropped. This will carry through for weapons (one sword, one bow, one shield etc) AND potions with a RP aspect brought into potions as to not carry a stupid amount. Rings and necklaces will be kept as like most people of Tamriel I have 10 fingers and the ability to have more than one necklace round my neck isn't going to cause severe back problems. All misc items can be bought as needed from vendors.

I think my main problem has been the wasted hours hording and selling junk for something I'm dripping with already (gold). Nevertheless the changes I'll bring into my next toon will for me keep it a bit more realistic.

Ayup. This game is pretty much unlike Daggerfall/Morrowind where gold WAS an issue (not so much in Oblivion, though I really never had gold issues there either). It's a VERY rare dungeon where I get anywhere close to maxing my carry limit.

The toon I just started yesterday is level 12 and has 15k gold sitting in the strongbox in her house.
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Matt Fletcher
 
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Post » Mon Jun 04, 2012 7:25 pm

All im picking up now is gold (i just cant help it), some potions and soul gems. Oh, and any pieces of disenchantable gear i like the look of.
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Romy Welsch
 
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Post » Tue Jun 05, 2012 12:13 am

I clear something in 30 minutes then I travel 10 minutes on foot to sell the stuff I found clearing for 20 minutes to clear my OCD of having exactly what I need. To then repeat 30 minutes later. Gold is plentiful and to whoever reads this just starting out you'll be dripping with it in no time without hording.
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JUDY FIGHTS
 
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Post » Mon Jun 04, 2012 6:35 pm

I'll always hoard gold and items to sell off gradually. I just have to accumulate as much money as I can...just in case. :tongue:

Plus, I wouldn't have gotten the Golden Touch trophy. :lol:

Edited for usage.
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Betsy Humpledink
 
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Post » Mon Jun 04, 2012 8:00 pm

the only way I've ever approached 15k gold at level 12 is through alchemy.

what are you doing to get that much gold?
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SUck MYdIck
 
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Post » Mon Jun 04, 2012 7:10 pm

I'll always horde gold and items to sell off gradually. I just have to accumulate as much money as I can...just in case. :P

Plus, I wouldn't have gotten the Golden Touch trophy. :lol:

I've previously posted somewhere that achievement/trophy hunting also spoiled my first play through. If it comes it comes is my perspective now.
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cosmo valerga
 
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Post » Tue Jun 05, 2012 10:48 am

I'll always horde gold and items to sell off gradually. I just have to accumulate as much money as I can...just in case. :tongue:

Plus, I wouldn't have gotten the Golden Touch trophy. :lol:

Just in case WHAT exactly? :ermm:
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Budgie
 
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Post » Mon Jun 04, 2012 8:26 pm

the only way I've ever approached 15k gold at level 12 is through alchemy.

what are you doing to get that much gold?

Don't buy anything. Sell everything. Enchant all the bits of apparel (necklaces, rings) and weapons you craft before selling. Don't buy a house (well, that's maybe a problem if you're not on pc - I have a really cool player-house mod which means I have at least 10k that I never spent on a house/furnishings). The first few large dungeons, I take everything that's worth more than its weight. After that, I just take stuff like 'phea posted....
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Channing
 
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Post » Tue Jun 05, 2012 10:08 am

I've previously posted somewhere that achievement/trophy hunting also spoiled my first play through. If it comes it comes is my perspective now.
It was a joke. The only 2 Trophies/Achieivements I've ever actively sought were "Nutcracker" in Fable II and "My Brother is an Italian Plumber" in Borderlands.

Just in case WHAT exactly? :ermm:
In case of something. :ph34r:

IDK. What if we need 1 million to buy the Blue Palace in Solitude in an expansion? :tongue:
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T. tacks Rims
 
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Post » Tue Jun 05, 2012 12:18 am

I'll always horde gold and items to sell off gradually. I just have to accumulate as much money as I can...just in case. :tongue:

Same here.

What the hell, it is an RPG - being filthy, stinking, disgustingly rich counts as role-playing for me. :laugh:
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Cagla Cali
 
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Post » Mon Jun 04, 2012 9:45 pm

What the hell, it is an RPG - being filthy, stinking, disgustingly rich counts as role-playing for me. :laugh:
Yeah. Plus, if I have a lot of money I look less like a fraud walking around in Noble Clothes or Emperor's Clothes (which I've enchanted and renamed Empress' Clothes :lol:).
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Pumpkin
 
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Post » Tue Jun 05, 2012 7:53 am

My argument isn't about getting rich which as I stated is done pretty easily by just playing the game and picking up gold everywhere. If only it was so easy in real life! It's the fact I've wasted hours of game time hording junk to sell to buy stuff I'd naturally find through a play through.

You're not going to save up 30k by L20 to stumble on a full set of Ebony armour at the smiths in Whiterun because unfortunatey it doesn't work like that...
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Marine x
 
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Post » Tue Jun 05, 2012 8:56 am

Yes. The minute I found out I could do jobs for the Thieves' Guild for 500 gold a throw (2 at a time), I stopped caring about hauling loot home to sell. If I won't disenchant it or use it, it gets left behind.
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clelia vega
 
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Post » Tue Jun 05, 2012 10:17 am

I like having money to pay Trainers, to buy stuff if I'm in a different city and don't want to go back to another house to get it, etc. Yeah, I realize that I'm most likely not gonna' run out of money, but I still horde. :P
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Sarah MacLeod
 
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Post » Tue Jun 05, 2012 9:07 am

How much gold you use depends on what type of character you're playing.

My Warrior has something like 50k worth of gold in her inventory at level 32. And that's after buying and fully upgrading Proudspire Manor. I've got nothing to spend it on, better weapons and armor come infrequently to the point where they never make a dent in the money I have, I don't use any crafting skills on the character so no need to buy stuff like alchemy ingredients or soul gems, and I only use Alteration and Restoration so I don't have to buy too many new spells.

My Mage, on the other hand... rarely has above 6k at any given time, and surplus gold is quickly spent on better robes (which always appear based on level) and new spells, both which are quite costly especially at higher levels, and since he uses every school except Illusion I have a lot of spells to buy. He's level 35 and right now I'm sitting at 7k gold, which will soon be spent on Master level destruction spells since I'm going to do the Destruction ritual soon.

Regardless of how much money I have, I still gather and sell loot to a degree (always grab enchanted robes, gems, potions, jewelry and grab any armor / weapons with a decent value to weight ratio). Even if I have way more gold than I'll ever use, it doesn't feel "right" to leave valuable stuff lying around.
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DAVId Bryant
 
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Post » Tue Jun 05, 2012 8:08 am

Well, I always find stuff to spend my money on. I hoard and sell all the time but I constantly have a low amount of cash. It isn't until very late in the game that I feel like I've run out of stuff to spend money on, but I've never broken 30k.
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sarah
 
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Post » Mon Jun 04, 2012 8:25 pm

Think the last time I looked at my stats I'd come across (here or there) 600,000 gold at 150 hours.

Quick skip of the abacus is 4000 per hour. Based on that you can find roughly 4000 on average in a location. Obviously not all. But with the 20,000 you get at the end if the DB quest line (this is in spoilers) and the bigger barrows and ruins to level it out either you've got OCD like me so you can't leave nothing behing or you're making up for shortcomings elsewhere.

Possibly harsh. little drunk
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City Swagga
 
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Post » Tue Jun 05, 2012 2:40 am

I wish I could help it but if I see something worth more than $200 I can't help taking it, then I just stick it in a dresser because I already have $300,000. I think I'll make a new character and try not to hoard.
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Eibe Novy
 
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Post » Tue Jun 05, 2012 12:27 am

I get my money from selling crafted items, and when those include certain potions and high end armaments the money starts rolling in. My current character is making a living doing this prior to starting serious adventuring (he does buy supplies as well as mine/gather them), and at L25 or so he already has over 100K on hand*. It's about to disappear completely, though, as I have a mod running that lets me do far more training sessions per level and I have a bunch to buy in certain skills before I start wandering around.

I'll still be looting places when I do, though, since thanks to said mod I'll be spending it almost as fast as I make it for a while, so I'll be turning the loot into more crafting supplies to keep the cash flowing.



*I don't spam daggers or easy potions to level Smithing or Alchemy, but instead make the most valuable stuff I can. Yeah, some of it's a pain to sell if the merchants' inventories don't cooperate, but when I do I get all their cash as well as the supplies I wanted, and at 3K per city per rotation it adds up quickly.
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Steph
 
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Post » Tue Jun 05, 2012 10:13 am

Haha, I had decided my character would be a silversmith, but in retrospective that wasn't such a good idea as the money gets raked in waayyyy too easily this way. Plus, she's a melee fighter, so there's not much to buy really.

I still remember Morrowind. Could barely buy a trip with the siltstrider from Seyda Neen to Balmora. And I really needed it, as there were those two giant bug-like enemies on the way between both towns, which always managed to kill me mercilessly (remember, sprinting didn't exist yet, you had to grind you athletics skill for that :D). Man, I really had to play the greedy [censored] just to survive in that game.
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Latino HeaT
 
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Post » Mon Jun 04, 2012 6:47 pm

I've spent hours upon hours buying and selling needless junk and hording 400/500 carry weight to sell to vendors and keep in chests at my houses. And for what? By playing the game you come across enough gold alone to get what you need.

I was the same in Oblivion.

From now on my inventory is going to consist of; My armour, obviously a full set. If I find better armour my weaker armour will be dropped. This will carry through for weapons (one sword, one bow, one shield etc) AND potions with a RP aspect brought into potions as to not carry a stupid amount. Rings and necklaces will be kept as like most people of Tamriel I have 10 fingers and the ability to have more than one necklace round my neck isn't going to cause severe back problems. All misc items can be bought as needed from vendors.

I think my main problem has been the wasted hours hording and selling junk for something I'm dripping with already (gold). Nevertheless the changes I'll bring into my next toon will for me to keep it a bit more realistic.

Edit: SPAG
I only keep items worth of displaying at home. Everything else gets dropped into the first corpse I happen to find (or... create :biggrin:). Likewise I ignore urns and containers unless I'm itching to find some health potion. I open chests but 99% of the time I don't take anything from them.
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Cassie Boyle
 
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Post » Tue Jun 05, 2012 4:10 am

You CAN also take this the other way around, and create a "merchant" character who doesn't have any craft skills and limited combat skills but instead buys what they need to adventure; for example using a wide range magical staves and soul gems, off the shelf potions, poisons magical scrolls etc to get by, that's an amusing alternative to the usual highly self sufficient characters though even then gold piles up but it still makes that gold have a purpose and even offers some roleplay opportunities travelling town to town buying and selling
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Anthony Rand
 
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Post » Mon Jun 04, 2012 8:40 pm

either you've got OCD like me so you can't leave nothing behing or ...

I have CDO. It's like OCD, only the letters are in the correct alphabetical order. :biggrin:

Recently, I've been taking home armfuls of daggers, which nearly every NPC drops when killed. I try to clean up outdoor fight scenes by picking up loose gear and placing it on one of the corpses so that the game reabsorbs them. This helps with keeping Skyrim green, lol. I then smith them to boost that skill, then enchant them. The hard part is finding enough vendors with enough gold to buy them all.

However, I've never mined on this character, let alone smelted. So I buy everything for smithing and enchanting. Previous character used a bow to fill soul gems. Good grief, I couldn't use them fast enough. I sell the empties and buy filled ones on this guy. I also buy all the training I can, which at the higher levels blows through 10-15K at a whack. And gems! My mind boggles at the quantity of them I have. What will I ever use them for? I think eventually I'll just drop expensive stuff in taverns for the amusemant of the children and the education of the advlts, lol. :whistling:
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Elizabeth Davis
 
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