My review on Skyrim and what I want from DLC

Post » Tue Jun 05, 2012 12:46 pm

blah blah blah


Ironic that your username is Fable 2, because that's what I imagine would happen to TES if it gained co-op. Whilst fable 2 still had a bit of humour and I did play through it a few times, the co-op felt so redundant and useless. I never got knocked down once in that game, without deciding I would look cooler with scars so went to get a sandwich while fighting spire guards. I sure as heck didn't need some sqeeky orb follow me about trying to buy some dolls. Which yeah, I hoarded like crazy, and sent to randomers so they could get an achievement out of nowhere. Fable 1 can't compare to TES travels, let alone Skyrim and Morrowind, but multiplayer did that RPG no favours other than fitting in to the flock better.
But yeah, despite my blunt paraphasing, you are right. The most experimental things appearing in Skyrim excluding things behind the scenes is probably full body armour and the crafting. Which I don't mind in the slightest. I don't want anything groundbreaking from TES. I just want to be thrown into tamriel and write an amazing story for myself. Who knows, maybe in TES VI bards will finally sing the epic tales of the nevarine and the Eternal Champion, while the player sits and listens to what he spent his evenings doing long ago, and how they've saved these fictional people enough times, and for a moment, the time you've wasted on videogames actually seems like somwthing important.
THAT AND THE DWEMER!!!!111!!!ONE!
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Bedford White
 
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Post » Tue Jun 05, 2012 7:05 am

Multi-player survival mode
My eyes snapped to this as soon as I clicked the thread. I can't trust any of your opinions now.
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TOYA toys
 
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Post » Tue Jun 05, 2012 7:07 am

wow. some of you are real butts...I think it would be interesting and fun if they somehow did it right. I agree that it would cost more than what Bethesda are willing to spend but if somehow someone comes up with a mod that makes this happen I'll give it a whirl and im sure most of the doom-Sayers here will also whether they admit it or not. But i really doubt it will come from Bethesda.
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remi lasisi
 
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Post » Tue Jun 05, 2012 2:06 am

Ironic that your username is Fable 2, because that's what I imagine would happen to TES if it gained co-op. Whilst fable 2 still had a bit of humour and I did play through it a few times,

I never played either of the first two Fable games, and was very bored with the third, aside from its production values and "central hall" idea. I used the Fable moniker because an old mage character I maintained in an MMORPG had a tendency to tell fables. And I got stuck with the numeral since the forums in their infinite wisdom wouldn't take the word as it stands.

But yeah, despite my blunt paraphasing, you are right. The most experimental things appearing in Skyrim excluding things behind the scenes is probably full body armour and the crafting.

The crafting, like many things added by gamesas to their later ES titles, comes from mods. In this case, a pair of Morrowind mods that allowed you to tan leather, smelt ore, etc, for a host of armor types.

I'm not blaming gamesas for the "make it prettier and claim its revolutionary" PR. That's standard in the game industry, and let's face it: if the game were revolutionary, gamesas would be taking a lot more chances. I do think they could have successfully done a few things that were new while merely tweaking all the rest, but that's just not the way they work. At the same time, watch the modding community. That's where all the innovation and great ideas will come from. Not surprisingly, either, gamesas has scooped up 4 or 5 of the better modders over the years. But they've also stopped producing innovative game systems once they joined the company.
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Albert Wesker
 
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Post » Tue Jun 05, 2012 10:35 am

I stopped reading when multiplayer was mentioned.
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Conor Byrne
 
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Post » Tue Jun 05, 2012 9:49 am

TES is not multi-player and really shouldn't be. I understand that the times are changing and that everyone wants to play computer games with their friends but leave that for other games like WoW or CoD... This isn't the right game for it. TES is one of the few titles I can think of off hand that remains true to single player RPG. Why ruin something that has immersion and depth with multi-player?
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ZANEY82
 
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Post » Tue Jun 05, 2012 6:52 am

Before posting that "This game needs multiplayer" think of what makes the game fun.

Exploring dungeons specifically designed for a solo player, interacting in a world however you damn well please, making a name for yourself, creating the fantasy badass you want to be, and having your personal actions affect the gamespace permanently.

A multiplayer aspect, would destroy what the game's entertainment value as it is currently based in the series. And one like you're suggesting would feel alien, tacked on, and just in general unnecessary. Can games benefit from multiplayer? Sure. Can the Elder Scrolls benefit from multiplayer? I doubt it.

I'd much rather see DLC (preferably actual expansions) that further what currently makes me and many others a fan of the games. It's an epic single-player only experience that many of us want to stay that way. We don't hate multiplayer, it simply has no reason to exist within the confines of the Elder Scrolls universe.

^--- Simply Bliss!!! =]
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Matt Fletcher
 
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Post » Tue Jun 05, 2012 7:44 am

You're the reason why we can't have nice things.

I Agree... >: {
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sam smith
 
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Post » Tue Jun 05, 2012 1:47 pm

Ironic that your username is Fable 2, because that's what I imagine would happen to TES if it gained co-op. Whilst fable 2 still had a bit of humour and I did play through it a few times, the co-op felt so redundant and useless. I never got knocked down once in that game, without deciding I would look cooler with scars so went to get a sandwich while fighting spire guards. I sure as heck didn't need some sqeeky orb follow me about trying to buy some dolls. Which yeah, I hoarded like crazy, and sent to randomers so they could get an achievement out of nowhere. Fable 1 can't compare to TES travels, let alone Skyrim and Morrowind, but multiplayer did that RPG no favours other than fitting in to the flock better.
But yeah, despite my blunt paraphasing, you are right. The most experimental things appearing in Skyrim excluding things behind the scenes is probably full body armour and the crafting. Which I don't mind in the slightest. I don't want anything groundbreaking from TES. I just want to be thrown into tamriel and write an amazing story for myself. Who knows, maybe in TES VI bards will finally sing the epic tales of the nevarine and the Eternal Champion, while the player sits and listens to what he spent his evenings doing long ago, and how they've saved these fictional people enough times, and for a moment, the time you've wasted on videogames actually seems like somwthing important.
THAT AND THE DWEMER!!!!111!!!ONE!

That Was Almost Heart Warming =]... I Remember My First Argonian, T'Was My Favorite Race Back Then, Now It's The Khajiit, Been Since A Few Year's After The First Argonian.
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Quick draw II
 
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