Which patch changed the theives guild?

Post » Tue Jun 05, 2012 7:14 am

I haven't been to the theives guild hideout in quit a while and the floor where the pool of water is deeper, and also brighter (the whole rooms alot brighter actually), i know its deeper because i use to jump over the fence and now i cant.

the room im talking about is the one with the fence/other merchants
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Peter P Canning
 
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Post » Tue Jun 05, 2012 1:41 am

Who knows? I doubt a change like that would be documented. Heck I'd chock this up to you being mistaken about how deep it was before.
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Jenna Fields
 
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Post » Tue Jun 05, 2012 11:09 am

You must be high, they definitely didn't change it in any way. Check the patch notes if you don't believe me.

As far as brighter....depends on time of day....
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Charles Mckinna
 
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Post » Tue Jun 05, 2012 4:55 pm

Dont think they changed any quests yet. I think that kind of bug fix will happen next month

:D
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Queen Bitch
 
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Post » Tue Jun 05, 2012 1:01 pm

Dont think they changed any quests yet. I think that kind of bug fix will happen next month

:D

Did you even read what he said? Lol. Or just responded to thread title only?
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Rich O'Brien
 
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Post » Tue Jun 05, 2012 3:29 pm

Did you happen to sell a lot of mead around Riften lately? They're located in the sewers afterall.
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Alexx Peace
 
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Post » Tue Jun 05, 2012 5:13 am

I haven't been to the theives guild hideout in quit a while and the floor where the pool of water is deeper, and also brighter (the whole rooms alot brighter actually), i know its deeper because i use to jump over the fence and now i cant.

the room im talking about is the one with the fence/other merchants
That room with all the vendors that you're referring to is the Ragged Flagon in the TG. The other wide open room is the one you can sleep/store your stuff/eat/live in is the Cistern.

I haven't seen any patch (or mod) to date that changes any of this. Especially since these areas involve a major faction quest line. What version are you running?
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Jynx Anthropic
 
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