Daedric artifacts.

Post » Tue Jun 05, 2012 8:14 am

I've always thought that they don't scale at all, the damage or enchantments don't scale. They aren't on the uesp list of unique items that scale.

But does anyone have any proof, has anyone actually tested it out? If I get the mace of molag bal at level 15, will it have the same stats as me getting it at level 50? Also dawnbreaker, the ebony mail, spellbreaker and mehrunes razor.

If anyone could test it out using the console on pc (I'm on xbox so I can't test it), I'd be grateful. Thanks :smile:
User avatar
Naomi Ward
 
Posts: 3450
Joined: Fri Jul 14, 2006 8:37 pm

Post » Tue Jun 05, 2012 1:46 pm

They're "leveled" items... meaning that they're defined by your character's level when you find them. They don't get better as your character progresses.
User avatar
Skrapp Stephens
 
Posts: 3350
Joined: Mon Aug 06, 2007 5:04 am

Post » Tue Jun 05, 2012 9:24 pm

They're "leveled" items... meaning that they're defined by your character's level when you find them. They don't get better as your character progresses.
I didn't they get stronger as you level.

They aren't on the uesp list of leveled items though? Are you sure?
User avatar
Elizabeth Davis
 
Posts: 3406
Joined: Sat Aug 18, 2007 10:30 am

Post » Tue Jun 05, 2012 5:33 pm

The wiki just shows one version, compared to the nightingale blade which it states levels depending on your level, this suggests there is only one version of the daedric artifacts. Anyone?
User avatar
Star Dunkels Macmillan
 
Posts: 3421
Joined: Thu Aug 31, 2006 4:00 pm

Post » Tue Jun 05, 2012 6:20 pm

No I don't believe these items scale in level with the character. They can be still upgraded using the smithing perks to make them more effective at higher levels.
User avatar
Taylor Thompson
 
Posts: 3350
Joined: Fri Nov 16, 2007 5:19 am

Post » Tue Jun 05, 2012 5:24 pm

Let's say you're level 14 and you're about to get a Daedric Artifact. Here's what you do:

player.setlevel 81

Get the Artifact.

player.setlevel 21

Now you have the best version of the item and you don't have to worry about it.
User avatar
P PoLlo
 
Posts: 3408
Joined: Wed Oct 31, 2007 10:05 am

Post » Tue Jun 05, 2012 2:23 pm

Just noticed that while the wiki says the Mace of MB has a 25 stamina/magic enchant, mine has 31.
User avatar
Shelby McDonald
 
Posts: 3497
Joined: Sat Jan 13, 2007 2:29 pm

Post » Tue Jun 05, 2012 11:30 pm

Just noticed that while the wiki says the Mace of MB has a 25 stamina/magic enchant, mine has 31.
That will be down to an enchanting perk.

Let's say you're level 14 and you're about to get a Daedric Artifact. Here's what you do:

player.setlevel 81

Get the Artifact.

player.setlevel 21

Now you have the best version of the item and you don't have to worry about it.
I did say I'm not on PC, otherwise I would do it myself. Can anyone test this out for me?
User avatar
Evaa
 
Posts: 3502
Joined: Mon Dec 18, 2006 9:11 am

Post » Tue Jun 05, 2012 4:48 pm

I did say I'm not on PC, otherwise I would do it myself. Can anyone test this out for me?
I'll test it out sometime today and post the results if nobody else volunteers to do it sooner. I'm about to fix some lunch, otherwise I'd do it now.
User avatar
sarah taylor
 
Posts: 3490
Joined: Thu Nov 16, 2006 3:36 pm

Post » Tue Jun 05, 2012 7:52 pm

I'll test it out sometime today and post the results if nobody else volunteers to do it sooner. I'm about to fix some lunch, otherwise I'd do it now.
Thanks :smile:

I have a strong feeling there is only one version.
User avatar
Angela
 
Posts: 3492
Joined: Mon Mar 05, 2007 8:33 am

Post » Tue Jun 05, 2012 11:31 am

i have been using that mace since like level 11 im now level 32. yes the damage DOES scale with the one handed perk, the enchantment does not however get stronger. it uses ebony ingot to upgrade it, i have 100 smithing and couldnt upgrade it passed flawless.
i did a comparison with a ebony mace, and the mace of MB does like 4 less damage than a legendary ebony mace, at level 30, with armsman 4/5.
User avatar
kristy dunn
 
Posts: 3410
Joined: Thu Mar 01, 2007 2:08 am

Post » Tue Jun 05, 2012 7:55 am

That will be down to an enchanting perk.

That makes sense, good idea
User avatar
danni Marchant
 
Posts: 3420
Joined: Sat Oct 07, 2006 2:32 am

Post » Tue Jun 05, 2012 7:34 am

i have been using that mace since like level 11 im now level 32. yes the damage DOES scale with the one handed perk, the enchantment does not however get stronger. it uses ebony ingot to upgrade it, i have 100 smithing and couldnt upgrade it passed flawless.
i did a comparison with a ebony mace, and the mace of MB does like 4 less damage than a legendary ebony mace, at level 30, with armsman 4/5.
Well thats not really that helpful to be honest... The damage of all one handed weapons will scale as you increase the 1h skill or take the armsman perk. The enchantment, won't get stronger as you level as it doesn't work like that.

Do you have the ebony smithing perk, if you do then it's an unfair comparison, the ebony mace will be upgraded to 2x the effectiveness than the moleg mace (it uses ebony ingots, but doesn't benefit from the perk).

I'm talking about the damage, and the enchantment magnitude you get when you first get it. Thanks anyway though.
User avatar
Eilidh Brian
 
Posts: 3504
Joined: Mon Jun 19, 2006 10:45 am

Post » Tue Jun 05, 2012 11:22 am

There is only one version. For example, I've gotten Molag Bal's mace on several different characters ranging from level 10 to 44. It's always the same. It only increases in damage, etc with your skills and perks.

The leveled item list on the wiki are the only items that increase in strength depending on your level when you find them.
User avatar
Amiee Kent
 
Posts: 3447
Joined: Thu Jun 15, 2006 2:25 pm

Post » Tue Jun 05, 2012 9:54 am

There is only one version. For example, I've gotten Molag Bal's mace on several different characters ranging from level 10 to 44. It's always the same. It only increases in damage, etc with your perks

The leveled item list on the wiki are the only items that increase in strength depending on your level when you find them.
this, its not a hard concept to grasp.....
User avatar
R.I.p MOmmy
 
Posts: 3463
Joined: Wed Sep 06, 2006 8:40 pm

Post » Tue Jun 05, 2012 8:06 am

There is only one version. For example, I've gotten Molag Bal's mace on several different characters ranging from level 10 to 44. It's always the same. It only increases in damage, etc with your skills and perks.

The leveled item list on the wiki are the only items that increase in strength depending on your level when you find them.
Ah okay, thanks. I only got it on my character which was level 50+ at the time, I was wondering for my level 15 character now.

this, its not a hard concept to grasp.....
It's not the concept I was curious about, it's whether the items scale or not... Such a pointless comment, pathetic attempt at patronisation on a games forum.
User avatar
brian adkins
 
Posts: 3452
Joined: Mon Oct 01, 2007 8:51 am

Post » Tue Jun 05, 2012 3:27 pm

Ah okay, thanks. I only got it on my character which was level 50+ at the time, I was wondering for my level 15 character now.

The best time to find them is at the lowest level possible, because they'll be the most powerful weapon you have until you can craft your own. Once you boost smithing and enchanting, all the artifacts become pretty obsolete... except the Wabbajack...
User avatar
Hannah Barnard
 
Posts: 3421
Joined: Fri Feb 09, 2007 9:42 am

Post » Tue Jun 05, 2012 10:12 pm

Yes, the damage a weapon does will increase as your skill increases.
Yes, enchants can be more powerful as you gain certain perks.
I think to upgrade a weapon to max you need both 100 bs and the perk matching the material of the item. Which I think is crap. Should be based on skill alone, while having the mat perk means you it bring it to the next step even though your skill limits you to one step behind. Anyway, the mat in this case would be daedric and not ebony. Daedric gear still uses ebony.

The official game guide also does not have them noted as leveled items.

My new glass infused http://cloud.steampowered.com/ugc/632986848165281413/45128DEA50BAA6ED3CD55A239BC069442D4D9036/. A bug. I'll have to console command to get them out of there.
User avatar
SHAWNNA-KAY
 
Posts: 3444
Joined: Mon Dec 18, 2006 1:22 pm

Post » Tue Jun 05, 2012 11:22 am

The best time to find them is at the lowest level possible, because they'll be the most powerful weapon you have until you can craft your own. Once you boost smithing and enchanting, all the artifacts become pretty obsolete... except the Wabbajack...
Well, this character starting on master, I'm only taking the steel smithing perk and the arcane perk. So I can't craft my own armor to make the game to easy, but I can improve armor I find. I'll also stay away from enchanting probably.

I use conjuration, so I can still craft daedric armor/weapons at the atronach forge. But its more difficult, the materials are rarer, and I can't improve it 2x like before.
User avatar
tegan fiamengo
 
Posts: 3455
Joined: Mon Jan 29, 2007 9:53 am

Post » Tue Jun 05, 2012 8:07 pm

Well, this character starting on master, I'm only taking the steel smithing perk and the arcane perk. So I don't craft my own armor to make the game to easy, but I can improve armor I find. I'll also stay away from enchanting probably.

I use conjuration, so I can still craft daedric armor/weapons at the atronach forge. But its more difficult, the materials are rarer, and I can't improve it 2x like before.

With all that being the case, the daedric artifacts will be way more useful. Good times!
User avatar
Talitha Kukk
 
Posts: 3477
Joined: Sun Oct 08, 2006 1:14 am

Post » Tue Jun 05, 2012 12:04 pm

except the Wabbajack...
Which no sane person would ever use in combat.
User avatar
Hot
 
Posts: 3433
Joined: Sat Dec 01, 2007 6:22 pm

Post » Tue Jun 05, 2012 4:42 pm

Which no sane person would ever use in combat.
It's a bit of fun, the fight will always be easier if one of the enemies is transformed into a chicken ha.
User avatar
Patrick Gordon
 
Posts: 3366
Joined: Thu May 31, 2007 5:38 am

Post » Tue Jun 05, 2012 5:17 pm

Which no sane person would ever use in combat.

That's the point! Muahahaha!
User avatar
Jason Rice
 
Posts: 3445
Joined: Thu Aug 16, 2007 3:42 pm

Post » Tue Jun 05, 2012 5:35 pm

It's a bit of fun, the fight will always be easier if one of the enemies is transformed into a chicken ha.
'No sane person'... Prince of madness... think about it, it'll come to you. :wink:
User avatar
Steve Fallon
 
Posts: 3503
Joined: Thu Aug 23, 2007 12:29 am

Post » Tue Jun 05, 2012 9:28 pm

I've always thought that they don't scale at all, the damage or enchantments don't scale. They aren't on the uesp list of unique items that scale.

But does anyone have any proof, has anyone actually tested it out? If I get the mace of molag bal at level 15, will it have the same stats as me getting it at level 50? Also dawnbreaker, the ebony mail, spellbreaker and mehrunes razor.

If anyone could test it out using the console on pc (I'm on xbox so I can't test it), I'd be grateful. Thanks :smile:
http://www.uesp.net/wiki/Skyrim:Artifacts is information on the artifacts in this game.
User avatar
DarkGypsy
 
Posts: 3309
Joined: Tue Jan 23, 2007 11:32 am


Return to V - Skyrim