Help with carry weight!

Post » Tue Jun 05, 2012 5:15 pm

Ok, I'm freaking out a bit over this...

Uesp says you start with 300. I'm level 52 with 400 stamina, that's 200 more, says uesp. So I should have 500 at this point. Right?

On top of that I have Extra Pockets and the Steed Stone, that's another 200.
This should give me a total of 700 without any enchantments. Please correct me if I'm wrong.

Now here is the problem...
I only have 400. What up with that?
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Emilie M
 
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Post » Tue Jun 05, 2012 4:50 pm

You start with 100 stamina. When you added 300 more stamina do you get 150 more carry weight. You should have 450 there.

Other than this do I see nothing wrong and you should have 650 as your maximum.

Are there any negative effects on you? Diseases or anything?
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Roberto Gaeta
 
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Post » Tue Jun 05, 2012 5:09 pm

When you have the steed stone, deep pockets is void. When accepting the steed stone, the armor you have on has to stay on. It makes your armor weightless but deep pockets becomes void. If you are not wearing the armor that you had on when accepting the steed stone, then the stone will not work for you. Hope this helps.
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Jerry Cox
 
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Post » Wed Jun 06, 2012 2:09 am

Thank you guys. Makes sense. I will drop the stone for another and some enchanted wear.
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N3T4
 
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Post » Wed Jun 06, 2012 1:23 am

The Steed stone is good, but once you accept it you have to keep the armor on for it to work.
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BethanyRhain
 
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Post » Tue Jun 05, 2012 9:37 pm

You can't change to another kind of armor?
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Keeley Stevens
 
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Post » Tue Jun 05, 2012 4:22 pm

You can't change to another kind of armor?

Nope or you lose the effects of the steed stone. The effects are applied to your current equipped armor and if removed the effects are gone! Or get some new armor and accept another stone, then go back to the steed stone and re-accept it and that should reset it.
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Ymani Hood
 
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Post » Tue Jun 05, 2012 3:48 pm

I switched my armor and I don't remember my carry weight going down.I'll have to check it out.Thanks for the heads up.
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Brιonα Renae
 
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Post » Tue Jun 05, 2012 7:03 pm

The Steed stone is good, but once you accept it you have to keep the armor on for it to work.

There must be a bug in my game then, because I have the steed stone active and the extra pockets perk AND I'm wearing different armor than I had on when I activated the stone, and it all works for me. I deactivate the steed stone and my CW dropped to what it was before I activated the stone and after I got the Extra pockets perk.
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Kelly James
 
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Post » Tue Jun 05, 2012 1:52 pm

There must be a bug in my game then, because I have the steed stone active and the extra pockets perk AND I'm wearing different armor than I had on when I activated the stone, and it all works for me. I deactivate the steed stone and my CW dropped to what it was before I activated the stone and after I got the Extra pockets perk.

Same here. In fact, I've never had a problem changing armor after activating the steed stone.
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Keeley Stevens
 
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Post » Tue Jun 05, 2012 10:50 am

Same here. In fact, I've never had a problem changing armor after activating the steed stone.

Me three....
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Chris Guerin
 
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Post » Tue Jun 05, 2012 4:55 pm

Yeah, I can change between armor and it doesnt weigh me down.
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Sophie Morrell
 
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Post » Tue Jun 05, 2012 5:06 pm

When you have the steed stone, deep pockets is void. When accepting the steed stone, the armor you have on has to stay on. It makes your armor weightless but deep pockets becomes void. If you are not wearing the armor that you had on when accepting the steed stone, then the stone will not work for you. Hope this helps.

What is your source for this info? I haven't read anything that says it only applies to the armor you're wearing when you activate the stone, or the thing about the Extra Pockets perk.
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Imy Davies
 
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Post » Tue Jun 05, 2012 1:34 pm

According to the Wiki, it says it makes deep pockets obsolete because it is the same substitution. It also says that it is applied to your current armor, if you switch that then you could lose the effects.
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James Baldwin
 
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Post » Tue Jun 05, 2012 6:22 pm

According to the Wiki, it says it makes deep pockets obsolete because it is the same substitution. It also says that it is applied to your current armor, if you switch that then you could lose the effects.

Link?
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Ice Fire
 
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Post » Tue Jun 05, 2012 10:14 pm

Obviously that is BS.

My stamina is 300, I've got the Steed Stone, Extra Pockets, and some CW-enchant boots for like 20-30lbs and my CW is roughly 620.

Also the Steed Stone has nothing to do with the armor you're wearing when it's activated. It's like the unhindered perks - the armor you're wearing doesn't weigh you down. So when you equip some Steel Armor you have 35 lbs of weight removed from your in-use CW. When you unequip it, it adds it back. Works with any and everything you can wear.
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John Moore
 
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Post » Tue Jun 05, 2012 9:33 pm

Perhaps armor-related perks are a factor in the OP's situation.

BTW, here's the wiki link: http://elderscrolls.wikia.com/wiki/The_Steed_Stone
...and here's the UESP link: http://www.uesp.net/wiki/Skyrim:The_Steed_Stone
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Jessica Thomson
 
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Post » Tue Jun 05, 2012 8:44 pm

That's why if you switch armor, you gain the weight back from it because it applied the weightless effect to your current equipped armor.
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Nathan Risch
 
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Post » Wed Jun 06, 2012 1:20 am

Perhaps armor-related perks are a factor in the OP's situation.

BTW, here's the wiki link: http://elderscrolls.wikia.com/wiki/The_Steed_Stone
...and here's the UESP link: http://www.uesp.net/wiki/Skyrim:The_Steed_Stone

I've read these. I was wondering where he found info saying that the steed stone's effects only applied to the set of armor being worn when the stone was activated, and the info regarding the nullification of extra pockets when the stone is activated. Neither of those links mention these points.
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Bird
 
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Post » Tue Jun 05, 2012 12:33 pm

I must have read wrong or concluded wrong by these statements:

"The Steed gives a bonus of 100 extra http://elderscrolls.wikia.com/wiki/Encumbrance_(Skyrim) and no movement penalty is received by http://elderscrolls.wikia.com/wiki/Armor_(Skyrim). Armor also has 0 weight when equipped." -Would make you think that this only applies to the current armor you have equipped of the time accepting the stone.

"The effects this stone gives are nearly identical to the perk,http://elderscrolls.wikia.com/wiki/Conditioning, in the Heavy Armor skill. This makes it so the player does not need to acquire the perk, as some players advance in that part of the tree just for the perk." -This may had made be believe that this would have negated the perk effect.

"No movement penalty is received by http://elderscrolls.wikia.com/wiki/Armor_(Skyrim). Equipped armor is weightless."
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^_^
 
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Post » Tue Jun 05, 2012 10:56 pm

I must have read wrong or concluded wrong by these statements:

"The Steed gives a bonus of 100 extra http://elderscrolls.wikia.com/wiki/Encumbrance_(Skyrim) and no movement penalty is received by http://elderscrolls.wikia.com/wiki/Armor_(Skyrim). Armor also has 0 weight when equipped." -Would make you think that this only applies to the current armor you have equipped of the time accepting the stone.

"The effects this stone gives are nearly identical to the perk,http://elderscrolls.wikia.com/wiki/Conditioning, in the Heavy Armor skill. This makes it so the player does not need to acquire the perk, as some players advance in that part of the tree just for the perk." -This may had made be believe that this would have negated the perk effect.

"No movement penalty is received by http://elderscrolls.wikia.com/wiki/Armor_(Skyrim). Equipped armor is weightless."

Now I understand. I was a bit confused before
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yessenia hermosillo
 
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Post » Wed Jun 06, 2012 2:00 am

-disregard-

Love the steed stone though. <3
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Invasion's
 
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Post » Tue Jun 05, 2012 11:22 am

I must have read wrong or concluded wrong by these statements:

"The Steed gives a bonus of 100 extra http://elderscrolls.wikia.com/wiki/Encumbrance_(Skyrim) and no movement penalty is received by http://elderscrolls.wikia.com/wiki/Armor_(Skyrim). Armor also has 0 weight when equipped." -Would make you think that this only applies to the current armor you have equipped of the time accepting the stone.

"The effects this stone gives are nearly identical to the perk,http://elderscrolls.wikia.com/wiki/Conditioning, in the Heavy Armor skill. This makes it so the player does not need to acquire the perk, as some players advance in that part of the tree just for the perk." -This may had made be believe that this would have negated the perk effect.

"No movement penalty is received by http://elderscrolls.wikia.com/wiki/Armor_(Skyrim). Equipped armor is weightless."
Conditioning does affect all armor obviously enough, it would be strange if the stead behaves different, as it would require creating an new nerfed and hard to understand effect then they could use an existing one.

Now the stead and Conditioning do a lot of the same so you hardly need both.

However deep pockets are an different perk and they should add as all fortify carrying weight effects do.
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Nichola Haynes
 
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