I started out as a battle mage, using heavy armor and destruction magic, switching to swords when I run out of mana, but spamming firebolt over and over is REALLY getting dull. Even spamming my sword is more fun because I get a kill animation every now and again to spice up the combat (and one-handed seems to increase significantly faster for some reason, maybe it has to do with actually getting the kill with one swing of my sword, or the fact that I always have to switch to it whenever I encounter a mage).
Anyway, I've decided to try out alteration, conjuration and/or illusion to give me some options. I intend to download a perk reassignment mod, so perk placement isn't a concern, it's mainly a question of whether or not starting these skills from mostly scratch is going to be too difficult/impossible to bring up to speed at this point.
If it's relevant, I'm a high elf, so conj is 20, illu is 25 and I've used alteration for transmuting stuff, so alt is 30 or so, whereas my primary skills are around 50 (smithing is in the 60's, I pumped it for arcane blacksmith)
One final question, using alchemy for healing potions from time to time, is it worth putting perks into?
Thank you in advance.
The problems with starting magic from scratch with level scaling is that it will be difficult to implement magic in battle since the enemies are scaled as well. Take illusion for example, most of the novice level powers only effect low level characters in the single digit levels. Where you are right now, you'll be facing mostly double digit level enemies, rendering the novice level powers useless. As you go up the perk tree and augment the three primary illusion spells (calm, fury, and fear), it will make it much more useful, but you'll still have catching up to do because by the time you get there, you'll be in your thirties probably and the enemies will scale respectively. Of course, you can use the higher level spell tomes (apprentice, adept, etc.), but they are costly in their mana use if you didn't invest enough magicka leveling up and you don't have the cost reduction perks, but since you have a high elf, that will help matters.
Same thing goes for conjuration... most of the lower level atronachs or weak thralls that you can summon won't be of much use to you late in the game.
Not to say this route is impossible, but it's very difficult. In fact, I would probably have gone the other way around and done mage perks first. Powerful illusion spells and conjurations can make hand to hand combat much easier to do.