what class to choose

Post » Tue Jun 05, 2012 2:58 pm

Hello all together

after a long brake from skyrim i finally have a new computer where i can play

but now i really have a problem, what class should i play?!

i love the sword/shield combination, i love the archery, i love to summon helpers, i like the magic....

i really have aproblem with my decision, last time i started like 15 chars and started over and over again because i didn't like it...

now i was thinking about a combat conjurator...
something like call atronarchs, summon my weapons and fight.. (bow, 1h sword)
but should i also invest in alteration for my armor? or should i better wear the armor? also i would like to have a shield with me (i can't summon it, right?)

so it would be

Conjuration
Archery
1H sword
shield
Alteration/heavy or light armor (i would prefer heavy)


little bit in restoration for healing
little bit in sneak as i love to hide and shoot my arrows...


lol i just noticed that i want all this things, that are a lot of perks i would need and it will be hard as i will be able to do everything, but i won't be really good doing it...


any suggestions?
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katsomaya Sanchez
 
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Post » Tue Jun 05, 2012 5:46 pm

If you use a two handed conjured weapon, you lose the ability to cast spells while the weapon is conjured, and using the conjured weapon sucessfuly requires skill in the use of the type of weapon.
Most mixed type characters are very perk intensive, and working around the weak points can add fun to the game, or make the character unplayable.
You can make a sneaky character who uses Conjuration when they have been detected, and using Atronachs is a way to get out of many binds.<---- This is my recommendation, conjuring Familiars and Atronachs will ruin your stealth, but will train your Conjuration skill to the point where casting a Bound Bow is easy and allow your Sneak Skill to get high without becoming too overpowered.
Alteration is a noisy school of magic, casting a shield spell tells everything in a Dungeon where your character is :swear: Alteration could be used as an extra means of defence when you have been detected by a Boss who is running toward your character with a large two handed weapon.
Illusion can give you quiet casting, and a second means of achieving stealth - IIlusion is also more perks that could be spent somewhere else in the game.
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Da Missz
 
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Post » Tue Jun 05, 2012 11:24 pm

Can a conjured weapon be as powerful as an enchanted daedric sword or?
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tannis
 
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Post » Wed Jun 06, 2012 2:08 am

Can a conjured weapon be as powerful as an enchanted daedric sword or?
as far as i know they are just as good as deadric weapons and scale in dmg with conjuration lvl
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Rebecca Dosch
 
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Post » Tue Jun 05, 2012 6:28 pm

as far as i know they are just as good as deadric weapons and scale in dmg with conjuration lvl

This is incorrect. They scale in damage with One-handed skills/perks, and there is a perk to increase their potency via the conjuraiton skill tree. But in the end, they will not be as powerful as a fully smithed/enchanted daedric sword.

That being said, if playing on Adept, bound weapons are completely viable throughout the entire game. I had a character that only fought with dual wielded bound swords and bound bow, and he tore through most enemies at higher levels.
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Andres Lechuga
 
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Post » Wed Jun 06, 2012 5:35 am

if playing on Adept

ehm... i don't play on adept <.<
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FITTAS
 
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