Diverse Smithing

Post » Tue Jun 05, 2012 6:49 pm

DLC, future mod, future expansion, or future game idea.

Currently (without mods), we have a pretty generic Smithing system. Level up, get the perk that allows you to make stuff, choose a generic model like "Sword," etc.

The idea of mine is to somewhat combine current Smithing, Enchanting, Alchemy and add to it and expand it.

For starters, multiple in-game models for each "generic" item crafted. For example, make a "Sword" and you can choose between a few sword models that may have differences in handle length, hilt/pommel design, blade design, etc.

Following after that have perhaps more than just "Sword" that requires the player to find recipes to, for example a book/scroll that teaches the player how to smith a Scimitar or a Sabre rather than the generic "Sword."

Continuing that trend add in special recipes that call for special ingredients with said ingredients actually having innate properties that don't have to be enchanted on later, for example say Moonstone could allow the blade when unsheathed to act like a weaker Candlelight, or Quicksilver reduces the weight of the blade even more.

Further, perhaps (again with recipes), allow Alchemy to become involved in some fashion. Make a Daedric Warhammer that feels as light as an Iron Dagger because you infused the ore/ingot with a solvent.

And finally, color selection (which could be done via Alchemy/Enchanting) as well.

Thoughts?
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Jennifer Munroe
 
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Post » Tue Jun 05, 2012 5:53 pm

Sounds way to resource heavy and I would rather see them spend that effort in making the game actually run without the bugs first.
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TASTY TRACY
 
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Post » Wed Jun 06, 2012 3:28 am

Sounds way to resource heavy and I would rather see them spend that effort in making the game actually run without the bugs first.

That goes without saying...

Add in perhaps the ability to "cross smith," i.e. blending various things together... like Glass Armor with some Dragon Bone in it or something.
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lillian luna
 
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Post » Wed Jun 06, 2012 5:21 am

i think you will be happy soon, there are already a bunch of mods like this on the drawing boards, just waiting for the CK
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Rusty Billiot
 
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Post » Tue Jun 05, 2012 1:56 pm

i think you will be happy soon, there are already a bunch of mods like this on the drawing boards, just waiting for the CK

On 360, so can't be happy unless Bethesda makes some modes into DLC/expansion.
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Lexy Dick
 
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Post » Tue Jun 05, 2012 7:39 pm

I like your idea about recipes and hope to see in future DLCs.
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nath
 
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Post » Tue Jun 05, 2012 1:49 pm

A profession/marriage overhaul DLC would be great, as long as it didn't detract from any expansions or from the epicness of other DLCs. If not, I'm totally on board for something like that.
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Isaiah Burdeau
 
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Post » Wed Jun 06, 2012 2:56 am

Truly man, buy it on PC! it's a much better game on PC and much more flexible.

there's my tip of the day folks and xbox and ps3 owners.
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Julie Serebrekoff
 
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