Okay, thanks. I guess it would be to easy to ruin the game with those potions, but it still svcks.
Right. Make a Fortify Alchemy potion, drink it, then make a stronger Fortify Alchemy potion, and so on (assuming there is no cap at 100).
It would be similar the Fortify Intelligence potion loop in Morrowind, since in that game Intelligence affected the strength of potions and you could make a Fortify Intelligence potion in that game. I guess Bethesda learned their lesson in that case.