Sure, horses fight alongside you and you're marginally faster travelling on a horse than if you're running without armor.
But seriously, any mounted warrior usually multiplies his combat value by several orders of magnitude when fighting from horseback ... but in Skyrim you actually have to dismount before entering combat.
It's entirely possible to make fun horseback combat, as Mount & Blade has demonstrated for years: Charge an enemy with your weapon drawn, pass him by closely, swing your axe and send the enemy flying ... in two directions.
Fire arrows while riding to keep out of melee range. Trample enemies under your mount's hooves.
And if the enemy reacts by peppering you with arrows: Well, you've got a shield and Bethesda has it's Horse Armor DLC probably locked and loaded.
See a short video on horseback combat in Mount & Blade: http://www.youtube.com/watch?v=8yN8SEAckb4
If you actually play it (demo downloads available), combat feels absolutely convincing ... your horse gathers speed, your view bobs up and down according to the gallopping rythm, you get a satisfying crunch if your weapon hits home and lancing an enemy feels so overpowering.
The combat feels actually a bit like fighting as a werewolf, if you're trying to fight groups of strong melee opponents by strafing and hitting them with power attacks.
Skyrim is awesome but I so hoped that Bethesda would have bothered to learn from Mount & Blade's shining example.
