Using Alchemy wont break the game like it does for enchantin

Post » Wed Jun 06, 2012 8:10 am

Using Alchemy (table to make potions) wont break the game like it does for enchanting or smithing right
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Anthony Rand
 
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Post » Wed Jun 06, 2012 1:58 pm

All the crafting professions allow you to make yourself more powerful, if you choose to do so.

It only really "breaks" when you choose combine them imo, if that is what you are asking.
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Sabrina Schwarz
 
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Post » Wed Jun 06, 2012 11:01 am

Enchanting and Smithng don't break the game on their own either.

Only if you start infinte Positive-Feedback Loops do you get problems that "Break" the game by making you obscenely powerful.
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Pixie
 
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Post » Tue Jun 05, 2012 11:42 pm

By itself, not really imo.

It takes a LOT longer to level up
Maybe like 10+ potions a level instead of 1 iron dagger/enchantment
It depends if you consider 100+ damage with 30 second paralysis poisons breaking the game lol.

It starts breaking the game when you exploit all 3 of the crafting skills together imo
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*Chloe*
 
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Post » Wed Jun 06, 2012 2:41 pm

All the crafting professions allow you to make yourself more powerful, if you choose to do so.

It only really "breaks" when you choose combine them imo, if that is what you are asking.

I just use it to mostly make heal and magic potitions, then I sell the rest for gold.
Its really the best way to make gold. I dont try to make super potions. I just notice it tends you level me fast.
And I dont want to get too weak if the world is leveling above me
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Tiffany Carter
 
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Post » Tue Jun 05, 2012 11:39 pm

Sure, you can stack Alchemy Potions and make uber potions. Or, you can be an Alchemist and make potions one by one like a normal person and have a lot of fun.
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Donatus Uwasomba
 
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Post » Wed Jun 06, 2012 11:24 am

Out of interest, can anyone make a healing pot do more than 203?
I made non-exploit +alchemy gear (4 x 29% iirc) and that was the most I got, do different ingredients change it like they appear to do for poisons?

Someone in another post mentioned they make 230 ones, and they are still weak compared to the +infinity ones you can find!
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Strawberry
 
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Post » Wed Jun 06, 2012 1:11 am

http://skyrim.melian.cc/
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Ellie English
 
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Post » Wed Jun 06, 2012 3:53 am

If you mean "If I'm an alchemist that doesn't use my alchemy to give me an edge, will it overlevel me?" The answer is... not if you stay on top of your other skills. But, otherwise, yes.
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Eve(G)
 
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Post » Wed Jun 06, 2012 12:38 pm

If you mean "If I'm an alchemist that doesn't use my alchemy to give me an edge, will it overlevel me?" The answer is... not if you stay on top of your other skills. But, otherwise, yes.

Ok that is what I was getting at. So as long as I am questing and not just doing Alchemy over and over again, then I should level evenly
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Jenna Fields
 
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Post » Wed Jun 06, 2012 7:59 am

I use alchemy for some profit and to keep some healing potions. Only using the fortify restoration thing and fortify alchemy breaks it.
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Kerri Lee
 
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Post » Wed Jun 06, 2012 12:37 pm

Sure, you can stack Alchemy Potions and make uber potions. Or, you can be an Alchemist and make potions one by one like a normal person and have a lot of fun.
You can't make fortify alchemy potions... so he can't make uber potions without enchanting (even then they're not that uber)
But you can make fortify restoration potions... :evil:
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Heather M
 
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Post » Wed Jun 06, 2012 7:42 am

Using Alchemy (table to make potions) wont break the game like it does for enchanting or smithing right
the game isn't broken because of enchanting or smithing....you're suppose to be able to get take perks and raise your skill etc and buy better gear to make yourself a juggernaut. if you think the game is too easy, nerf yourself...you want everyone else's game nerfed becuase you've decided its too easy? why are you using certain perks and enchanting if you thinks its "too powerfull"?
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Paul Rice
 
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Post » Wed Jun 06, 2012 7:58 am

the game isn't broken because of enchanting or smithing....you're suppose to be able to get take perks and raise your skill etc and buy better gear to make yourself a juggernaut. if you think the game is too easy, nerf yourself...you want everyone else's game nerfed becuase you've decided its too easy? why are you using certain perks and enchanting if you thinks its "too powerfull"?

I dont use smithing (the dagger cheat for example) I just smith what ever I can for the level I am at. I dont make tons of daggers just to level it up because doing that can overpower me. And I dont want that to happen. That is why I want to make sure if I am using Alchemy to make money, it wont make the game too easy. And when did I say I want the game nerfed? I was asking if Alchemy is broken like smithing is since smithing is easy to exploit.
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Marie Maillos
 
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Post » Wed Jun 06, 2012 1:49 am

I dont use smithing (the dagger cheat for example) I just smith what ever I can for the level I am at. I dont make tons of daggers just to level it up because doing that can overpower me. And I dont want that to happen. That is why I want to make sure if I am using Alchemy to make money, it wont make the game too easy. And when did I say I want the game nerfed? I was asking if Alchemy is broken like smithing is since smithing is easy to exploit.

All skills are easy to exploit. One/Two handed, destruction or archery? PRactice on Ralof. Conjuration? Spam soul trap on a corpse. Illusion? spam courage on a random guy etc. etc.
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John Moore
 
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Post » Wed Jun 06, 2012 12:43 pm

All skills are easy to exploit. One/Two handed, destruction or archery? PRactice on Ralof. Conjuration? Spam soul trap on a corpse. Illusion? spam courage on a random guy etc. etc.
or spam muffle for illusion.
edit: archery isn't really possible at the beginning because you only have like, 20 arrows.
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Naughty not Nice
 
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Post » Wed Jun 06, 2012 8:08 am

I don't understand the "break the game" arguments . All skills break the game then , maxing smithing and enchanting are not more powerful than maxing Conjuration or Sneak or Illusion

Being overpowered is part of the fun IMHO ... For people who like to suffer , there is the master level difficulty where your damage is halved and enemies have 3 times the hp for some of them and one-hit-kill you unless you start taking advantage of the skills

the only stuffs i class as "breaking the game " are stuffs that were not intended by the devs , like exploits , bugs , glitches , the most obvious being the fortify restoration glitch , or using falmer helmet/penitus oculatus helmet + circlet etc.. those stuffs were oversight/errors of the coders/devs , not intended as gameplay mechanics

Personally , i like a bit of challenge in RPG , but too much challenge means frustration and anger for me , so i'm glad Bethesda gave options to make your character a proper fantasy hero for those who wants it , if i want insane difficulty stuffs or fear for my life , i just can play chess against my computer or play military simulators online , or better just get out of my house and notice how tough life is . But ok to each his own , some people want more challenge than others i guess
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lucy chadwick
 
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Post » Wed Jun 06, 2012 10:02 am

Just remembered poison/magic weakness posion applied via bow, followed by + destruction pot, then destruction magic, that will be enough of a "breakage" from alchemy if you choose to use it, too cumbersome for me though.
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Claire
 
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Post » Wed Jun 06, 2012 9:16 am


It only really "breaks" when you choose combine them
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Helen Quill
 
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Post » Wed Jun 06, 2012 3:51 pm

It hasnt broken the game for me yet. I win my battles but I still get one hit killed by some enemies on expert.
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Roy Harris
 
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Post » Wed Jun 06, 2012 7:44 am

Enchanting and Smithng don't break the game on their own either.

Enchanting does. Very much so.
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Chantelle Walker
 
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Post » Wed Jun 06, 2012 7:35 am

Enchanting does. Very much so.

Nope, works as intended, no breakage.
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Guy Pearce
 
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Post » Wed Jun 06, 2012 2:22 am

Just like with the other 2 crafts, if you don't abuse it, it doesn't break.
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CSar L
 
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Post » Wed Jun 06, 2012 11:31 am

Nothing "breaks" the game. The way it was designed, you make yourself more powerfull by utilizing those skills. If you want to be challenged the whole way through, you will have to adjust the difficulty accordingly. That's why there is a "difficulty" option. The developers very much intended for you to feel like a bada$$ as you progressed. If that's not your thing, you might prefer Dark Souls.
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Becky Palmer
 
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