It is weird to be Archmage and then asked to go collect berries (made up example).
Or head of the Companions who is then asked to go and fetch a mammoth tusk.
As players progress, they would be looking for things to do - so many of the minor quests would get done before hitting skill levels 75-100 which is when the last 3-5 quests for guilds etc. should be available imho.
I also wonder why Bethesda didn't slow the level speed a bit.... I have often hit level 40 with 1/2 or more of the game still to do. But that is a more minor wondering.
What are people's thoughts on the implementation of skill rank being connected to quests?
J



