OK, maybe it's not that bad, but I'm getting slightly annoyed at the frequency with which quest-related NPCs are found lying face down in a pool of their own blood.
The one that set me off most recently was the mill east of Riften (can't remember the name). There's a woman and her son there, and the husband is missing. When you ask about it, the wife is mad at the guy for leaving, says to Oblivion with the bastard, and you get a quest to find him (which struck me as odd... it's not like she wants him back in the first place,.... but anyway, cool, a quest).
So I go to Obvious Bandit Hideout #176 and fight/sneak past bandits. I notice a secret door and think, stupidly, for a split second, "Great! I'll rescue this guy and we'll get out of here! Just hold on dude, I'm --"
Oh. Right. Face down, pool of blood.
So I guess my "quest" now is to break the news to the widow. Which is fine, and I wouldn't mind if it didn't seem to happen so often in this game (and Oblivion, for that matter). You get a quest to find so-and-so, and surprise! so-and-so has been tortured and killed. To death.
It's just starting to get so predictable. What's wrong with a good old fashioned rescue mission once in a while? I know, I know, they'd need to write more script, more voice acting, more AI stuff to figure out, but come on.
"You know what's wrong with Skyrim these days?"
Yes, Mr. Battle-born. Yes I do.

That's right - a hundred feet or so up the road she'd been killed. 
