So after two solid hours of following Karliah back and forth at walking pace through Nightingale Hall, stopping just as she asks me to take up position on a plynth after she opens a gate...and then proceeds to walk off out of Nightingale Hall completely...I finally get her to approach the gate. This was after searching online for a fix that involved positioning my character in a certain location. Imagine my joy as she finally walks off towards the gate, instead of towards the exit...only to pull the chain once to open the gate, them again to close it. We are all trapped on the wrong side of the gate and the NPCs continue to walk face first into it.
Amazingly, jaw droppingly buggy. And in something I consider to be a pretty major questline. How did this get past testers??