How many of you are happy with your racials? Does anyone else think 24 hour cooldowns are a bit much?
I'm wondering what others feel about their main race(s) racial(s). I play Dunmer and I have found my ancestor's wrath ability to be utterly worthless, even if it had no cooldown I'd probably never use it. The passive fire resist is quite nice however.
Here's the list for convenient reference:
Spoiler
Argonian
Histskin : Invoke the power of the Hist to recover health ten times faster for 60 seconds.
Resist Disease : Your Argonian blood is 50% resistant to disease.
Water Breathing : Your Argonian Lungs can breath underwater.
Breton
Dragonskin : Absorb 50% of magicka from hostile spells for 60 seconds.
Magic Resistance : Breton blood grants a 25% resistance to magic.
Dunmer (Dark Elf)
Ancestor’s Wrath : For 60 seconds, opponents that get too close take 8 points per second of fire damage.
Resist Fire – Your Dunmer blood gives you 50% resistance to fire.
Altmer (High Elf)
Highborn : Regenerate magicka faster for 60 seconds.
Highborn : High Elves are born with 50 extra magicka.
Imperial
Voice of the Emperor : Calms nearby people for 60 seconds.
Imperial Luck : Anywhere gold coins might be found, Imperials always seem to find a few more.
Khajiit
Night Eye : Improved night vision for 60 seconds.
Claws : Khajiit claws do 15 points of damage.
Nord
Battle Cry : Target flees for 30 seconds.
Resist Frost: Your Nord blood gives you 50% resistance to frost.
Orsimer (Orc)
Berserker Rage : You take half damage and do double damage for 60 seconds.
Redguard
Adrenaline Rush : Stamina regenerates 10x faster for 60 seconds.
Resist Poison : Your Redguard blood gives you 50% resistance to poison.
Bosmer (Wood Elf)
Command Animal : Make an animal an ally for 60 seconds.
Resist Disease and Poison : Your Bosmer blood gives you 50% resistance to poison and disease.
Argonian
Histskin : Invoke the power of the Hist to recover health ten times faster for 60 seconds.
Resist Disease : Your Argonian blood is 50% resistant to disease.
Water Breathing : Your Argonian Lungs can breath underwater.
Breton
Dragonskin : Absorb 50% of magicka from hostile spells for 60 seconds.
Magic Resistance : Breton blood grants a 25% resistance to magic.
Dunmer (Dark Elf)
Ancestor’s Wrath : For 60 seconds, opponents that get too close take 8 points per second of fire damage.
Resist Fire – Your Dunmer blood gives you 50% resistance to fire.
Altmer (High Elf)
Highborn : Regenerate magicka faster for 60 seconds.
Highborn : High Elves are born with 50 extra magicka.
Imperial
Voice of the Emperor : Calms nearby people for 60 seconds.
Imperial Luck : Anywhere gold coins might be found, Imperials always seem to find a few more.
Khajiit
Night Eye : Improved night vision for 60 seconds.
Claws : Khajiit claws do 15 points of damage.
Nord
Battle Cry : Target flees for 30 seconds.
Resist Frost: Your Nord blood gives you 50% resistance to frost.
Orsimer (Orc)
Berserker Rage : You take half damage and do double damage for 60 seconds.
Redguard
Adrenaline Rush : Stamina regenerates 10x faster for 60 seconds.
Resist Poison : Your Redguard blood gives you 50% resistance to poison.
Bosmer (Wood Elf)
Command Animal : Make an animal an ally for 60 seconds.
Resist Disease and Poison : Your Bosmer blood gives you 50% resistance to poison and disease.

