» Thu Jun 07, 2012 3:36 am
Yeah, I always use -cost% enchantments on any character that will cast spells, because anything above about Adept costs ridiculous quantities of magicka even with the related mastery perk.
The catch being that Enchanting is rather feeble until you have 5/5 Enchanter and certain other perks, and even then you're hard-pressed to cover more than about two schools until you get Dual Enchantment. Fortify Enchanting potions help, however those are feeble as well until you have high Alchemy and certain perks in that tree.
Even so, Destruction is still viable on Master, albeit a bit tedious at higher levels if you don't bring Fortify Destruction potions for boss fights.