» Thu Jun 07, 2012 2:15 am
The initiates are the strangest combination of respawning and essential; respawning NPCs were iffy with their inventory permanence in Oblivion, and I'd assume the same here.
Anyway, all followers will continue to carry what you gave them. They will wear the best weapons and use the best shield when fighting, but they won't put on any other gear than default unless following you. Suffice it to say, if they die on the way back home, you may lose things, but if the NPC lives in a city with a Hall of the Dead, your things might turn up when the NPC is interred in the city's catacombs.
But J'zargo is protected and can only be killed by you and by poisoned dart traps, so he should be fine. If you want to make sure, just take him home and let him go there.