» Thu Jun 07, 2012 1:32 pm
Personally, I like Haeravon's Character Creation Guide, as seen over at GameFAQs.. slightly modified to suit my personal tastes, though.
Here's how I adapted Haeravon's guide for my own use.
The bad news is that there is some tedious grinding right away; however, once you're done with that, you're pretty clear for a bit. See, as soon as the game begins and you make your initial choice whether to follow the Empire loyalist or the Stormcloak, wait until your wrists are untied. Your character will be asked to grab some starter gear and then unlock a door. Instead, I picked up my weapon, dropped into stealth mode and immediately started attacking my "companion" from behind. Being attackable but not killable (for now), the first thing that happens is a reasonably quick collection of "Sneak" points (every three hits at first) plus a few bonus "One-Handed" points now and again (very rare - even early on, it seems to take forever to get combat skill points). The goal here is to keep stealth-backstabbing as long as it takes to get to 70 in Stealth, so that you can get the "Silence" perk.
As for how the perks go, what I did was put my first perks into the skills I know I will need very early in the game; that means Stealth, One-Handed, Archery, Light Armor and Block. Therefore, my first five perk points will go into a single point in each of those five skills. As I continue to grind my Sneak, being still in the first room, my sixth and seventh Perk points also go into the Sneak tree, grabbing "Backstab" and "Muffled Movement".
*Important* - While my intention is to get 5/5 for the Archery and One-Handed skills, the other three skills only need to be 1/5, as their points are meant mainly to get access to higher perks. Thus, Sneak, Block and Light Armor will only get 1/5 in their lowest level perk.
This is where it can get a little tricky. By now, your "One-Handed" skill should also be at least 20, so use your eighth Perk point to get 2/5 in "Armsman". Depending on what race you chose, you MIGHT have at least 20 iin Archery; if you do, go ahead and get "Overdraw" to 2/5.
At this point, you should have put 3 Perk points in Sneak (with only 1/5 in the "Stealth" skill itself), 2 points in One-Handed, possibly 2 points in Archery, and 1 point in each of Light Armor and Block. Keep on backstabbing Ralof or Hadvar until your Sneak score is 70 (or until your patience wears out and you just want to go on with the game.) While still in this room, the only skill that should get any new Perk choices is Sneak. Choose "Deadly Aim" and "Light Foot" when you get to Sneak 40, followed by "Silent Roll" and "Silence" at 50 and 70 respectiverly. You can ignore "Assassin's Blade" and "Shadow Warrior" (for now, anyways). Just save up all other Perk points you get until you can use them later.
Now you have a choice to make. Choice 1 is to risk insanity, stay in the opening room & use your unkillable ally to level your One-Handed skill. If you REALLY wanted to you could also level a skill you'll have noticed that I ignored: Destruction. (Personally, I prefer Melee. Besides, it seems that you don't get a Sneak bonus for attacking with spells. Since I'm a Sneak specialist, that means I ignore Destruction as a combat spell - for now.)
The alternative is to finally grant yourself and your companion relief by finally unlocking the door and getting on with the game. Not long after, you'll finally get a bow & some arrows from an enemy corpse. I'd recommend sticking to Archery as much as possible from this point on. You want to level it up so that you can start dropping more perks into the Archery tree. Also, keep an eye out for a shield; there's no guaranteed one this early, but it will help if you run out of arrows before you can get to the first town & its supplier.
You should be good for combat for now. Just follow Haeravon's "Character Builder" guide, especially the "Getting Started in SKyrim" section. It really does make the early game a lot easier. I'll just leave you with a few last minute tips...
* Early in the game, you will quickly reach your weight limit, and will have to start prioritizing what you can hang on to. This includes stuff that you don't want to use immediately, but want to hang on to for later (e.g. magical gear to be disenchanted or sold later. Until you manage to acquire yur first house, there are a few temporary options:
- When you reach the first village, you should be given access to a villager's home. While not entirely "safe", it can be a good stopgap measure
- Clear the Embershard Mine west of Riverwood. After you clear it, you can safely store gear in the chests there long enough to acquire a home
- As soon as you hit Riverwood the first time, there is a short quest that will allow you to acquire your first follower, either Sven or Faendal (I recommend the later). Talk to your companion and you can trade with them, giving them your extra gear to hold. Their weight capacity seems to be the same as yours, essentially allowing you to double what you can carry
* Extremely easy (if tedious) way to level Block: from Riverwood, take the bridge across the river and turn left. Follow the riverbank a short ways. You should find a Mudcrab nearby. Just plant yourself right in front of it and raise your Shield and wait... and wait... and wait. (Give the lil' guy credit - he keeps on attacking you, no matter how long it takes and despite an utter lack of progress on his part.)
As for getting good gear for this character... by doing the early grinding, you don't actually enter the Skyrim wilderness until you're already at least level 13 or so. I did the grind, got through the escape quest, made it to the first village and then cleared the local mine. Once there, I ran to Whiterun, got the "Bleak Falls Barrow" quest (there's a second quest for BFB that you pick up in Riverwood, btw) and went to do it. Now... I can't remember exactly where I picked it up, but I acquired a VERY lovely weapon by this point: a Dwarven bow with an innate "Soul Trap" enchantment! Talk about a rare drop!!! Also, if you've can get the gold early on, keep an eye on armor vendors; the Light Armor you'll be wanting in Elven, although Leather or Light Imperial armor may be what you'll have to settle for.
I hope this gives the help you were looking for regarding how to plan your early perks for your sneak-focussed character.