Should/Can companions die?

Post » Sat May 28, 2011 6:53 am

So what does everyone think is in the game and what would they want to be the decision of the devs? Can companions die like the ones in FO3 or are they going to be like KotOR 2 (an Obsidian game), Mass Effect, etc. where your companions just get knocked unconscious when they "die" whereas you will still be killed? It seems like companions are getting a major overhaul in FO:NV, so that brought the question, if there's a lot more time going into them, are they going to be unkillable? Thoughts, ideas, worries?
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Jarrett Willis
 
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Post » Sat May 28, 2011 8:39 am

Well you know we have this thread going, http://www.gamesas.com/index.php?/topic/1095072-defibulators/

But I think companions should die for realism and to show the harshness of the wastelands.

All and all at this point we don't know how its going to work.
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Rude Gurl
 
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Post » Sat May 28, 2011 1:48 am

Well you know we have this thread going, http://www.gamesas.com/index.php?/topic/1095072-defibulators/

May as well use that topic :)
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Danial Zachery
 
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