As I learned and play as Mage, Pure Mage as you will, Main skill like Destruction, Alteration, Restoration, secondly maybe a Illusion I wish don't play as summoner mage, that one using main skill conjuration, nor battlemage that one use amors,
I find myself I had to ran away and feel like a sissy girl from enemie playing this game if face powerful enemie that can kill me, or not had stud lock or that is not alway work or ran out of makiga. I had no problem playing as summoner though I had to hid as sissy girl while summon do work while I do most no part in fight battle due makig ran out. (No I don't had those 0 cost, and I was roleplaying, I do not want force on enchanting, not want reply on item like Harry Potter with his wand or something. Spam and locked enemie with destruction dont make them powerful, but rather may a chessying, but real powerful destruction hit one or two with fireball and push them back like rocket launcher in real world, how many solider and people get killed by rocket launcher? How many time it get people killed by nuclear bomb like firestorm in this game? I view fireball is something like rocket launcher while firestorm is like nuclear bomb, but it's not hurt or kill enemey in this game. I don't understand why someone said destruction is fine while I don't see destruction fine, it's just not very enjoyment and fun to play this way. I think destruction damage should go up, while fire should had some push back enemie, while lighting should shock enemie unable to move or action like in Star war where emperer gave Luke Skywalker a shock and he unable to do anything untill his father throw emperer out, yet in this game, enemice keep coming to you and feel no pain, it's so not so great and enjoyment as well because it's don't make sence in this game.
Mage should be something feared, not warrior or theft (though people fear theft stole something of thier Item, but not all people care about thier item)
I play mage in this game and I don't feel my mage is feared and powerful but rather sissy girl running away or hiding from enemies, how many you see movies wizard ran away like Lord of the Rings, ect...? Though there may be mod fix this problem, but not all way, but sadly x-box and PS3 stucked with this one, one who might wish Destruction improve, but not only destruction should be improve, but Alteration should improve longer and more buff up armor rating even did put 3 mage armor perk, but need more, one point in mage armor ok, but second and 3 point into mage armor don't seem very good because it's only add little more, and 300 mage armor isnt' good and it's only short term, it's can be very tiredsome keep casting again and again to keep 300 armor in short time and need more amor rating in high level as well, Restoration's Ward
should keep cost down, Illusion should improve level cap, conjuration seem good, but I wish low level like wolf familar improve or something, it's no good in high level, it's in vain cast those familar.
Summoner Mage might be right all in this game,if you don't mind hide like a sissy girl. But as powerful and feared mage, I can't play that in this game, due it's too low damage and it's not push enemies back when I throw them, or stop them coming to me, though some said solve problem cut cost, but still it's don't make sence to spam all over, over again fireball at enemies and they still live, I had no desire to play enchanter mage, summoner mage but rather plain pure mage reply on Destruction, Alteration main skill, if a using conjuration as main or even use little, it's Summoner Mage, not pure mage, way I see it.
