Questions about Paralysis

Post » Fri Jun 08, 2012 6:18 pm

I have few questions about paralysis that hopefully someone can answer.

- Exactly how long does the archery master perk paralyze for?
- Does the archery master paralyze perk stack with weapon paralyze enchantments and if so how?
- What creatures are immune to paralysis?
- What is your opinion on the best paralysis time to use on enchanted weapons?
- Does paralysis poison stack with weapon enchantments and perks and if so how?
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Brandi Norton
 
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Post » Fri Jun 08, 2012 5:48 pm

Master Archery Paralysis perk lasts for just a few seconds but definitely long enough to make things easier on you...

It should stack in a sense with weapon paralysis enchantments as the weapon would fire off as well as the perk on separate chances thus giving you a heightened chance to paralyze your target...

There are no creatures that I've found that are immune to paralysis as I've managed to paralyze even dragons a couple of times but I wouldn't be surprised if Alduin is immune to it as it would make fighting him far easier than it already is (specifically an Ancient Dragon does alot more damage than Alduin)...

I can't tell you the best paralysis time to use on enchanted weapons as it's all personal preference and I don't use it on my main weapons and have only used it a few times... Just go by how often you are willing to deal with recharging the weapon...

Paralysis poison doesn't stack as I believe that it goes by their resistance to poison (I'm not completely sure on this one though)... Paralysis stacks by firing off each chance separately which gives you a chance for all of your forms of paralyze to hit on the same attack or none go hit at all... You get a heightened chance for it to hit with multiple things giving a chance of it but the chance itself doesn't stack... I.e. if you have a 15% with the master archery perk and say 10% with the enchantment that doesn't mean you have a 25% chance to paralyze, it simply means you have two separate chances at 15% and 10% that will have a chance for it to work thus giving you a heightened chance for the effect to take place but not enough that it would become overpowered...
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jasminε
 
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Post » Fri Jun 08, 2012 8:27 am

Thanks for the info
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Charlie Ramsden
 
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Post » Fri Jun 08, 2012 9:31 am

I believe Daedra, Machines and Undead are immune to paralysis, just like they are immune to Illusion spells.
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Mrs shelly Sugarplum
 
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Post » Fri Jun 08, 2012 9:02 pm

- What is your opinion on the best paralysis time to use on enchanted weapons?
I use 190 second paralysis potions :shrug:
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Lexy Dick
 
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Post » Fri Jun 08, 2012 8:47 am

Undead, at least most levels of Draugars that I encountered, are not immune to paralysis.
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Karen anwyn Green
 
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Post » Fri Jun 08, 2012 7:00 am

I've encountered immunity to it a couple of times. But it depends also (at least it seems) on the strength of the poison. I believe, but am not sure that I had a Draugr Deathord resist a weak poison from a an arrow I hit him with. I could be wrong, that was several hundred hours ago, but it has happened.

In terms of use of paralysis, I only use it after I've gotten killed many times over by the same bad guy. The proper thing to do would be to come back later when my character was better but... you know. The overuse of it makes for what amounts to not a lot more than chopping wood. With the Chillrend Sword you can paralyze an opponent for a quick 2 seconds but by the time they freeze, fall down, get back up and are ready to start fighting again, it's more like 5+ seconds worth of free time to hack them to death. And then when they are ready to start fighting again, they're paralyzed and fall down again. Not a lot of thought or skill goes into it.

Figuring out how to beat an opponent without turning them into a mannequin is more satisfying.
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Jordan Fletcher
 
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Post » Fri Jun 08, 2012 1:53 pm



Figuring out how to beat an opponent without turning them into a mannequin is more satisfying.

Usually. But it is also fun to say "Your not so tough when you can't move, punk" as you wail away on them.
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Avril Louise
 
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Post » Fri Jun 08, 2012 9:41 am

I typically focus on paralysis on a bow. This way i can shoot them with a bow, paralyze them, and then either continue hitting with a bow or run up and hit them in the face with my sword.

Also, have found that it can be useful as a steath character. I put paralysis on both daggers (dual enchantments mind you). Really,.. if you are spec'd into stealth you should not need it as you will 1 hit pretty much anything with a stealth, but if you play as a character without a lot of armor, a nice paralysis can save your hide.
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Alada Vaginah
 
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Post » Fri Jun 08, 2012 8:46 am

For the paralyse enchantment, always go with 1 second. It's all you need, they will be knocked down with you still hitting them > paralysed again.

It will likely stack by adding up the % chance of paralyse, the bow is 15%, not sure about the poison or enchantment.

Remember that the alteration magic school affects how many charges you get out of the paralyse enchantment.
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Cameron Wood
 
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Post » Fri Jun 08, 2012 7:01 am

I ended up doing 1 second paralysis and 1 point frost damage. That way I get the paralysis plus the slow effect fromt he frost damage along with alot of charges.
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Euan
 
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Post » Fri Jun 08, 2012 6:47 pm

The only things I have encountered that are immune to paralysis so far are Dwemer machines, Dragons and Dragon Priests. The later two at least if not immune then always save?
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Elizabeth Davis
 
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Post » Fri Jun 08, 2012 9:46 pm

- What is your opinion on the best paralysis time to use on enchanted weapons?

I use 1 second. Paralysis knocks them down so you actually get more like 3 seconds. So I use minimum time for maximum charges.
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m Gardner
 
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Post » Fri Jun 08, 2012 10:01 pm

The fun thing I've found to do with a bow and paralysis is to paralyze them and then run up and smack them in the face with the bow... I see no reason to waste arrows on a paralyzed foe if I'm using a bow... Though in all honesty I don't tend to play my archer character that often...
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Becky Cox
 
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Post » Fri Jun 08, 2012 1:34 pm

Are vampires immune to paralysis poisons? I only ask because this evening I had to kill a Master Vampire and loaded my first arrow with a strong paralysis poison - it hit but the poison had no effect.
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Marlo Stanfield
 
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Post » Fri Jun 08, 2012 1:52 pm

I tried testing my new Paralysis bow on an Imperial Guard in Windhelm and he resisted every single shot until he was dead (like five or six arrows). I was like, "well this enchantment svcks. " :(
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lilmissparty
 
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Post » Fri Jun 08, 2012 12:57 pm

I tried testing my new Paralysis bow on an Imperial Guard in Windhelm and he resisted every single shot until he was dead (like five or six arrows). I was like, "well this enchantment svcks. " :(

The enchantment only has a chance to paralyze haha! You must have been unlucky.

The poison is a bit more foolproof but requires re-application if you want to use it more than once (assuming you have more)
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suzan
 
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