Favorite Guild?

Post » Fri Jun 08, 2012 9:15 pm

Just wondering on your guys thoughts on the guilds. Like the College and Brotherhood.

What one is the most beneficial overall?
What one is the most boring?
.

Oh, and what your favorite in skyrim? Or all of the other games
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Ben sutton
 
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Post » Fri Jun 08, 2012 11:50 am

In Skyrim only or in all games?
So far I think the Brotherhood was most fun.
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Danielle Brown
 
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Post » Sat Jun 09, 2012 1:09 am

i loved the brotherhood and actually used the gear from there all the time, even though i got them at low lvl.


i also like the companions, because i'm mostly playing a warrior.


didn't like the college
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Jack Bryan
 
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Post » Fri Jun 08, 2012 11:47 pm

Theives guild in my opinion is the best.. you get a ton of ppl to fence so speech perks can be spent on better things
you also get guild master armor which is awesome a tribute chest and 4 shops becomes a great home base so to speak.

Collage is the most boring to me.
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james tait
 
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Post » Fri Jun 08, 2012 7:02 pm

I like the thieves guild. When you restore it to its former glory, the place looks totally badass. Also, Having the thieves guild lets you sell stolen items to fences, thereby eliminating the need to get that speech perk that allows you to sell stolen items.

I also made ALOT of money during my Thieves guild experience, so that's another upside to it.
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Miss K
 
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Post » Fri Jun 08, 2012 12:59 pm

The Thieves Guild is the best imo. All the Thieves, even the ones you only speak to once or twice, are distinctive and interesting, the main plot is decently paced and doesn't feel as rushed as certain other questlines and there are a number of splinter quests which send you all over the place (The Litany of Larceny, No Stone Unturned, the Special Jobs). You also gain some very nice rewards which make the work feel workwhile. Four armour sets you can't get elsewhere, two weapons, a very useful amulet and lots of little unique items which you can use to decorate the base, or take for your own home.

I wish the latter half of the questline wasn't so bugged, but I'm sure it'll be fixed eventually.


The most disappointing was the College of Winterhold. The plot starts off in an interesting manner but you don't solve any of the mysteries surrounding what you discover or the people who help you. There are so many missed opportunities in that questline. The writers could have brought in the Thalmor and modern High Elf culture, they could have expanded upon at least two other notable mage orders, on Magnus even... but in the end, for all the talk of knowledge, the player learns nothing and everything returns to the way it was.

Spoiler
The Eye of Magnus could have been as important to the lore as the Heart of Lorkhan. It's something unique, powerful and ancient beyond all known civilisations. I feel Bethesda really missed a trick there
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Siobhan Wallis-McRobert
 
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Post » Fri Jun 08, 2012 9:04 pm

I'm playing as a Nord warrior and love the Companions. I'm going to try playing evil with my next character and play through the Thievs Guild and/or DB. Kind of goes against my nature, but I'll do my best . . .
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Marquis T
 
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Post » Fri Jun 08, 2012 1:29 pm

I think the psyjic (sp) order will get fleshed out a bit more in dlc.
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Josh Sabatini
 
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Post » Fri Jun 08, 2012 10:30 pm

In Skyrim? By far the Thieve's Guild. It's a lot more fleshed out than the other guilds and the other guild members are actually interesting.
In TES? Oblivion's Thieve's Guild. It felt a lot more honorable than Skyrim's.
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Miguel
 
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Post » Fri Jun 08, 2012 6:17 pm

Dark Brotherhood FTW.

The female initiate is fun to take along on ops occasionally.
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Horror- Puppe
 
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Post » Fri Jun 08, 2012 8:49 pm

Straight to the Mages' Guild every game, except Daggerfall, where I ended up at the Temple of Dibella. In Skyrim, haven't even joined the Companions, Thieves' or DB, and the Bards is badly in need of some tender loving dlc, so College of Winterhold wins by default.
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Sylvia Luciani
 
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Post » Sat Jun 09, 2012 1:15 am

In Skyrim? By far the Thieve's Guild. It's a lot more fleshed out than the other guilds and the other guild members are actually interesting.
In TES? Oblivion's Thieve's Guild. It felt a lot more honorable than Skyrim's.

In some respects Oblivion's Thieves Guild seems less like a Thieves Guild and more like Robin Hood's Band of Merry Men. I suppose it comes down to personal preference, but I like Skyrim's more. Honour is for the Companions and Fighters. My thief doesn't care about that: he wants the money. =P
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Lalla Vu
 
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Post » Fri Jun 08, 2012 7:07 pm

Another vote for the Thieves Guild here. Siimilar reasons as already posted. Not to mention a few of the characters are pretty cool. Hoping to see it expanded with DLC, perhaps.
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Portions
 
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Post » Fri Jun 08, 2012 2:08 pm


The most disappointing was the College of Winterhold. The plot starts off in an interesting manner but you don't solve any of the mysteries surrounding what you discover or the people who help you. There are so many missed opportunities in that questline. The writers could have brought in the Thalmor and modern High Elf culture, they could have expanded upon at least two other notable mage orders, on Magnus even... but in the end, for all the talk of knowledge, the player learns nothing and everything returns to the way it was.

Spoiler
The Eye of Magnus could have been as important to the lore as the Heart of Lorkhan. It's something unique, powerful and ancient beyond all known civilisations. I feel Bethesda really missed a trick there
i agree 100% total cliff hanger
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lolly13
 
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Post » Fri Jun 08, 2012 9:40 pm

Brother hood is my favorite i did some of the companions and college it was so boring and thieves is my second choice.
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Alyesha Neufeld
 
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Post » Fri Jun 08, 2012 11:29 am

Guilds? I really don't have an overall favorite.

Guilds aside, long live House Hlaalu!
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Anthony Rand
 
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Post » Sat Jun 09, 2012 1:09 am

In TES 5 it`s definitly the Thieves Guild, Dark Brotherhood was ok as well...
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Naazhe Perezz
 
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Post » Fri Jun 08, 2012 11:39 pm

In Skyrim? By far the Thieve's Guild. It's a lot more fleshed out than the other guilds and the other guild members are actually interesting.
In TES? Oblivion's Thieve's Guild. It felt a lot more honorable than Skyrim's.

This this this. You literally said everything I was going to post.

I was actually a tad disappointed in the Companions, I like many aspects of them but discovering to progress with them you have to basically worship a daedra was a bit svckish.
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Daniel Brown
 
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Post » Fri Jun 08, 2012 7:19 pm

My favorite Guild is the Brotherhood, very exciting quests....

I love that Guild, it's my family on Skyrim, although at the end of their main story, were still a family.

:)
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Sheila Esmailka
 
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Post » Fri Jun 08, 2012 12:29 pm

In Skyrim? By far the Thieve's Guild. It's a lot more fleshed out than the other guilds and the other guild members are actually interesting.
In TES? Oblivion's Thieve's Guild. It felt a lot more honorable than Skyrim's.
I would definitely agree with this. Except i don't think its because it was more honorable, i just think oblivion's thieves' guild was more secretive and it felt like you belonged to an unseen organization that influenced the world without the world knowing it. The ideas were cooler, and the whole gray fox cowl thing was awesome.

but i liked how big the thieves guild felt in skyrim also. so it goes both ways. stealth is definitely way funner in skyrim so oblivion only wins by a hair.
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remi lasisi
 
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