The Ultimate Skyrim Topic

Post » Sat Jun 09, 2012 1:36 am

There weren't many fun threads on the forums, so I made the Ultimate Skyrim Topic.

State what you like about Skyrim.
User avatar
oliver klosoff
 
Posts: 3436
Joined: Sun Nov 25, 2007 1:02 am

Post » Sat Jun 09, 2012 2:46 am

Derg'ns.

Snow.

Bugs.
User avatar
Kit Marsden
 
Posts: 3467
Joined: Thu Jul 19, 2007 2:19 pm

Post » Fri Jun 08, 2012 4:47 pm

I like Horkers.
User avatar
Mike Plumley
 
Posts: 3392
Joined: Wed Sep 05, 2007 10:45 pm

Post » Sat Jun 09, 2012 6:03 am

1.Dragons, the quantity of them may be a little excessive... but you never forget that Skyrim is about Alduin and Akatosh's kin.
2.Character builds, you can make so many builds that just aren't available elsewhere.
3.Dual-freaking-wielding.
4.Actually having to equip spells, them having casting times, and the aesthetic they are delivered with.
5.The scenery.
6.Falmer.
7.Improved graphics in the sense of how faces look.
8.2H'd weapons are dangerous now, for NPC as well as player.
3.Dual-wielding.

3.Did I say dual-wielding?

9.Ohh... the Dungeons.
10.Enchanting and Smithing.

With this being the 'Ultimate' Skyrim thread, here are my complaints :

1. Spellcrafting. Dual-wielding had the opportunity to supplant this with passive or added effects, but didn't for whatever reason.
2. Quests. While some are lengthy, most have a general feeling of the player being rushed through them.
3. Dual-Wielding. There was so much potential here, but it was not capitalized on in the manner I thought it would be.
4. Cities. They could stand to be a bit larger.
5. NPC's and their overly aggresive proximity dialogue. Sometimes they just need to Please continue, my good sir..
6. Enchanting and smithing... for obvious reasons.
7. Caps and rollbacks on skills.

*Edit*

Doublespaced OCD... :down:
User avatar
Laura Cartwright
 
Posts: 3483
Joined: Mon Sep 25, 2006 6:12 pm

Post » Fri Jun 08, 2012 3:15 pm

Atmosphere.

Weapon and armour design.

Potion bottles... :ermm: i really like them, massive improvement over Oblivon's.

Slightly improved a.i in regard to jumping on a rock or ledge and just shooting enemies to death, they actually run away when you do this now.

Music is beautiful.

The addition of dual wielding.

Although insanely overpowered, the additon of smithing.

The addition of infinite quests even if they become tedious after a while.

The return of Dwemer ruins, i loved exploring these in Morrowind and missed them in Oblivion. Having them in Skyrim made me :banana:

The addition of cooking, although pointless and useless, i love it for role-playing purposes.

I like the finish moves.

I'm sure there is a lot more i just can't think of anything else right now.
User avatar
c.o.s.m.o
 
Posts: 3419
Joined: Sat Aug 12, 2006 9:21 am


Return to V - Skyrim