» Fri Jun 08, 2012 9:21 pm
Look at it this way. Ebony is better than steel plate, right? But steel plate with smithing is far, far better than ebony without smithing. So if you want a high armor value, it matters less what kind of armor you wear than it does how well you can improve it. So figure out what armor you want to wear, largely based on looks, and smith the hell out of it. I have a smithing skill of 100 and a full set of smithing-improving enchanted equipment with percentages of 8%, 12%, 17% and 17%, and smithed to Legendary level, my steel plate armor, gauntlets and boots, Ancient Nord helmet and Skyforge Steel helmet have made me a powerhouse that can tackle anything without making me that's invulnerable to everything while one-shotting giants and dragons and Draugr Deathlords and such. Regular bandits go down in one or two shots, bandit chiefs take more hits, and giants and dragons remain a (beatable) challenge. Last night I sent three Thalmor to their reward without it being a walk in the park.
So wear what you want and smith it well. You can certainly go with steel armor if that's what you want. There is no perk for iron armor or any light armor below Elven, so those won't be able to be smithed all the way to as high a degree as you could materials with associated perks (Elven, glass, steel, Dwarven, Orcish, Daedric, and Dragon) but they should still be viable if you smith them well and perhaps work with block, especially for the lower-end light armors.