my idea on skyrim

Post » Sat Jun 09, 2012 5:34 am

Morrowind seemed to be better because it was simply slower paced, everything semmed more important because it was harder to get and when you did, it was like "hell yeah now I can defeat these fools" It was also far more linear because you followed those mountain paths until you found something cool. It really didnt have as much variety as people felt because it was given to you so slowly.

Oblivion is a mix. it was cool as hell I didnt know what to expect and everything was pretty new. i liked the graphics and the true ability too explore without people [censored] on you if you entered the wrong place, even though that is a good thing if used in moderation,. It seemed to be a fantasy game. As it was.

Skyrim seems to be the same thing as oblvion it did not really change anything. it was a good place to be. I can explore greatly, but what can I learn??? i know everthing about these worlds introduce me to something different. i mean we all know what armors we are going to find. We all know hwta weapons we are going to find. beth should create a new world with things that are different.

They need to kkeep the pace somewhat the the same mooroiwnd is to slow, we need speed but much variety. It has all balanced out in the end but never succeded. We need something that is fast pace but wont grow limited quickly something that shows that no matter how you traverse, you wont see the same thing again and everything will be new. we should be able to play through as a warrior several times without seeing everything because there is so much conetent
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kirsty joanne hines
 
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