Concerns about Creation Kit on Consoles...

Post » Sat Jun 09, 2012 8:14 am

Even though they said that they might implement the Creation Kit on the consoles in the near future, my concern is how it would work with Sony and Microsoft looking into it with fears from hackers, since it sounds like it could be easily exploited to do other things like on the PC. Any ideas how it would be safe without the hacks? Will it be basic building kit where you copy and paste pre-created objects onto an existing land or what?
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Kelly Tomlinson
 
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Post » Sat Jun 09, 2012 2:51 pm

They won't release it on this gen of consoles.
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luke trodden
 
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Post » Sat Jun 09, 2012 9:33 am

Are Bethesda serious about this for consoles or has this just been made up? You also need external 3rd party tools to do modelling and textures. Console users should stop thinking their console can do everything like a PC.
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ONLY ME!!!!
 
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Post » Sat Jun 09, 2012 7:20 am

Are Bethesda serious about this for consoles or has this just been made up?

He is making it up. Consoles have no ability to run the Editor.

Let's beat the dead horse of mods on the consoles in the thread already open

http://www.gamesas.com/topic/1340618-could-steam-workshop-technically-work-on-the-360-ps3/

Which has lots of posts about why mods on a console are not a good idea.
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Angelina Mayo
 
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