Another zombie problem I've been having is with transitioning between cells. After moving into a new cell with a reanimated zombie, they will die regardless of how much time is left, but I won't be able to loot their ash pile until I raise another body or summon a daedra. I used the same "moveto player" command, and it almost seem like I was pushed by an invisible body, but I wasn't even able to kill it with magic. I've found one other person with this issue before but no solution. However, I don't think this happens with the dead thrall skill yet (I would use it, but player character doesn't have it yet without using the console). This issue also appears after disabling all of my mods.
Anyone have any ideas? I'm wondering if this is somehow still a mod problem because I haven't seen many others with these problems. I could try doing a fresh vanilla install, but I'd rather leave that as last resort...
Here's my mod list
- Skyrim.esm
- Update.esm
- SkyrimSewers.esm
- Unofficial Skyrim Patch.esp
- SoS - The Dungeons.esp
- SoS - The Wilds.esp
- Realistic Lighting.esp
- Barrels and Crates.esp
- humans drop human parts.esp
- IngredientsOfTamriel.esp
- Real Wildlife Skyrim 0.1.esp
- WinterholdDestruction.esp
- ArchmageTolfdir.esp
- BetterQuestObjectives.esp
- NoDragonborn.esp
- better vampires.esp
- Ancient Spells.esp
- necromancy tweak.esp
- AlchemyOrganization.esp
- Balanced_Magic_BETA_2_0.esp
- Live Another Life.esp
- ASIS-Dependency.esp
- ASIS.esp
