What Bethesda should work on for the next TES

Post » Sat Jun 09, 2012 7:33 am

Hi all

I have reached my 13th playthrough limit XD and I can honestly say that yesterday and today I did not play skyrim (for the first time in almost 3 months)

its been an amazing experince....

strangely I reinstalled morrowind yesterday and I find myself playing it a lot now ..... its been years (almost 7 or more no idea...) but after playing MW again I can see why the game had its "charms" that are still there....

and now I think I found out what Bethesda should work on for the next TES and that is.....

voice overs ....

yep I think what gave MW the edge (that is still holds even now over many other games even skyrim) is the amazing amount of quests that were interconected and complex and deep and honestly wayyyyy more than skyrim.... but they were all text based (almost all)

although skyrim's quests were much more ... well ALIVE.... MW still has that story-esk feeling to it that gave it much needed mystery and awe.

what I mean is that Bethesda should find a way (maybe a new tech) to voice over text content as massive as MW without paying 1billion $ :P

and also they should maybe keep the MQ a secret for the next title

what do you think??!!

is it realistic to make a program that does voice overs without sounding like a [censored] robot??!!

and do you think if ever the tech was available will it affect the next TES....

as in give it more quests and more complexity (as in all quests can affect each other)

lets talk...
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SaVino GοΜ
 
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Post » Sat Jun 09, 2012 11:09 am

I could be wrong, but I believe the digital voice software out there is all pretty flat and robotic unless it's huge and expensive (and even that isn't great).

Still if you want to discuss the idea please use http://www.gamesas.com/topic/1339291-official-beyond-skyrim-tes-vi-6/.
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Holli Dillon
 
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