My 'Shadow Mage'
Alchemy - Taking the first Alchemist and then Poisoner and Physician Perks = 3
Sneak - Taking all 5 Stealth and then Backstab, Deadly Aim and Assassins Blade = 8
Lockpicking - Novice/Apprentice/Adept/Expert/Master and Quickhands, Locksmith and Unbreakable = 8
Illusion - Novice and then Animage, Kindred Mage and Quiet Casting = 4
Alteration - Novice/Adept and then 3 Mage Armors and 3 Magicka Resistance = 8
Single Handed - Taking all 5 Armsman and the 3 Duel Wield perks = 8
Detsruction - Novice and then Dual Cast and Stagger then the 2 Augmented Shock = 5
This should total 46 perks taken, so still have 4 left to take as I play along (I only ever plan to level 50, even though I have never actually got there yet)
This is a simple Mage that turned to the Thieves Guild to help finance his excursions to Dwemer Ruins, and to research the Deadric shrines, unfortunatly these Deadric Lords started to taint his soul and before he could stop himself he moved from simple stealing to contracted Murder and the Dark Brotherhood.