Anyway - the questlines in Skyrim are pretty bland. I don't think any reasonable person can deny this. There are FANTASTIC moments sure... And don't misunderstand me.... I love the game immensely (I have spent an embarrasing 500+ hours on it already, yikes!)....
But naturally any game will have strengths and weaknesses.... And the weakness of Skyrim is lack of emotional and psychological depth to the questlines. As rational, objective advlts we can observe and conclude that too little time was spent in the writing department fleshing out interesting stories and characters, particularly when you compare this to prior Elder Scrolls titles.
The questlines overall need a bit of work. One of the more obvious mistakes is their duration: All of the quild questlines (including their radiant side quests) were exceptionally short by Elder Scrolls standards.... And as a consequence we didn't have the time to become emotionally and psychologically attached to their plots and characters.
Anyway... I could rant on for hours about the issues of story telling in Skyrim but my worthless opinion is just that - a worthless opinion. I am merely expressing publicly my hope that Bethesda once again refocus as a priority both plot and characters for TES6.
