In the Restoration tree, 2/2 "Recovery" = +50% magic regen. Is this actually a useful stat in combat? With perks, I'm spread pretty thin and don't want to spend any unnecessary points. Like I said, I'll only be casting when a minion dies or if I need a heal. I'm going to enchant gear with +x magic points (rather than regen) and I'm shooting for 200 mana before enchants.
TL;DR: Is 2/2 Recovery (Restoration Tree) worth it for a melee conjurer (only using magic for summons/heals)?
