Kill animations...

Post » Sat Jun 09, 2012 6:53 pm

Are these just random occurances, or is there a trick to them? IT looks badass when you're chasing down a mage, grab them by the head and shove a sword through their back, etc. Also, the dragon kill animations are sweet.
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Carolyne Bolt
 
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Post » Sun Jun 10, 2012 1:40 am

A bit of random and a bit of how powerful the attack is and at what angle.
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Elisha KIng
 
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Post » Sun Jun 10, 2012 4:10 am

I know when a enemy falls to there knees there is a higher chance of getting one. One of my favorites is grabbing someone by there hair and bashing their face in (unarmed).
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BRIANNA
 
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Post » Sat Jun 09, 2012 7:19 pm

They only happen to my dual wield warrior when i level up something during combat ....

and there isnt any for magic ...
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Ian White
 
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Post » Sat Jun 09, 2012 7:28 pm

I love the one-swing decapitation moves. Makes me feel like a real warrior.
Also, they are more prone to occur when you attack an enemy with really low health (how it usually happens with dragons). I guess the actual scene depends on the angle or pure randomness.
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Strawberry
 
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Post » Sat Jun 09, 2012 8:44 pm

Agree! Love seeing them. Seen loads of people complaining about them though.

My 2 complaints about them though...

A. Don't see them enough

B. As a mage it would be cool to see some kind of spell related finishing moves.
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Natalie J Webster
 
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Post » Sat Jun 09, 2012 5:02 pm

Archery finishers would be nice too.
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Francesca
 
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Post » Sun Jun 10, 2012 3:26 am

For mages, they could be like an enemy is reduced to ash pile if shock damage, charred corps for fire damage, or frozen solid for frost damage.
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Nienna garcia
 
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