It started in Fallout 3 when I came across Big Town, they were struggling to survive and it made me really feel for them. From that moment on it drove me to continue the game and level up so I could get better loot and help Big Town. I would reverse pickpocket the best gear into the inhabitants of Big Town (not only weapons and armour, but stimpaks, purified water and food as well). I would then turn one building into "The Armoury" where I would line the bookcases with weapons and ammo. I fully equipped Red's place with masses of medical equipment and even the useless stuff that we couldn't use (role-playing here), I then set up a kitchen with masses food and purified water including Refined Punga Fruit which would keep them nice and healthy. I was very proud to see the town doing well because of me, Flash would even talk about his new gun, a Chinese Assault Rifle (I know he does this anyway).
So where am I going with this? Well, Fallout: New Vegas lacked a settlement of Big Town's role-playing potential, I was not driven to level up in that game and it's been sitting in the draw of my desk for months (if it does have a town similar to Big Town but I didn't find it please let me know so I can return to the game
). I think this is why I didn't play New Vegas as much as Fallout 3, it's a small reason but my reason nevertheless.So this is where Skyrim comes into play, while I haven't encountered a town similar to Big Town as of yet, I have come across the Hall of the Vigilant which could become my replacement for Big Town. They are my kind of people, so I want to improve this Hall and it's inhabitants as much as I can.
These are my questions (maybe not a thread worthy problem, but I problem I could not find a solution to without creating this thread)...
- There are two weapon racks in the basemant of the Hall of the Vigilant, but we are unable to interact with them (as far as I'm aware). What is the difference between these racks and the ones in your homes? Can I use the console to activate these weapon racks? I don't want to set up the basemant with weapons only to have six empty weapon slots on the wall.
- Does reverse pickpocketing work like it did in Fallout 3? I have not been able to pull it off successfully yet.
- Will the containers there refresh after a certain period, replacing all the items in them?
So it you know answers to any of the questions I have presented I would greatly appreciate it if you would post them, or post any alternatives to get around the problems. Other than that, if there's anyone out there that likes to do similar things to Bethesda settlements as I do then share you experiences in this thread.
Thank you for your time.
