Calm > Fear?

Post » Sun Jun 10, 2012 1:03 am

Lower cost (one point), one less perk needed to "improve", enemies don't run away while you're trying to kill them, etc...


Only pro for Fear is that you don't break the spell by attacking them, which isn't an issue if you're just using the spell to thin the herd, or take others out of the battle.

Thoughts?
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Tyrone Haywood
 
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