[RELz] Woodsman's Shack - Player Home

Post » Sun Jun 10, 2012 7:40 am

Hello all.

I've released the first player home mod that I plan to be part of a series. Roleplaying Homes. The first, Woodsman's Shack, is geared toward a Ranger/Hunter class. It is an exterior home situated in the Fall Forest, near the edge of the river.


When you start your game, there will be a new icon on your map for you to fast travel to your new home. It's located on the edge of the river running through The Rift that leads to Riften. Woodsman's Shack is situated east of Treva's Watch, and south of Rift Watchtower.

The house is set in the exterior of the game world, so there is no loading screen. Currently the home contains the following:

- Storage - All safe to store your items, they do not respawn.
3 Weapon Racks
1 Weapon Plaque (wall mounted)
7 Barrels
2 Chests
1 Apothecary Sack
1 End Table

- Crafting Stations -
(Inside)
Alchemy Tabletop
(Outside)
Tanning Rack
Wood Chopping Block with Woodcutter Axe
Cooking Spit

- Misc gear -
Bed (obviously)
Some Arrows
Hide Armour
Longbow
Mead/Food etc
Rabbits and Pheasants.
Chairs and benches.


Also included is a camp on the river's edge with a bedroll, campfire/cooking spit, fish rack and bench.


- Compatibility and Conflicts -

Currently the mod is not Navmeshed, meaning your followers will not follow you inside the home. I am waiting for the 1.6 Skyrim patch to go live before I add this.
Compatible with water/texture enhancing mods. Should be compatible with any mods that alter vanilla equipment as I have used almost all vanilla gear.
Will conflict with any mods that alter the cell the house is built, and the immediate surrounding cells (TestForest).


Download at the Nexus http://skyrim.nexusmods.com/mods/18489
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Hayley Bristow
 
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Joined: Tue Oct 31, 2006 12:24 am

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