Sound repetition bug?

Post » Sun Jun 10, 2012 2:55 am

Ever since the first patch I have occassionally had a sound repition bug, the sound is the sound effect for a standard jump and it will repeat every few seconds until I enter a building, anybody else have this issue?
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Sierra Ritsuka
 
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Post » Sun Jun 10, 2012 2:18 pm

Yeah, I've had it once. But considering the many annoying sound repeating bugs called "NPC's" it's not something I worry about.
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lucy chadwick
 
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Post » Sun Jun 10, 2012 3:59 am

I haven't had this issue at all. I've had some sound effects get backed-up for a few seconds (that is, i do a few actions where no sound plays for them, then after a few seconds they all play at once). Not a big issue.

The other I've experienced is with some enemies that have been using a restoration spell on themselves. Sometimes the sound will keep playing around their body even after they're dead.

What platform are you on? (X360, PS3, PC?)
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Stephanie I
 
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Post » Sun Jun 10, 2012 7:56 am

I haven't had this issue at all. I've had some sound effects get backed-up for a few seconds (that is, i do a few actions where no sound plays for them, then after a few seconds they all play at once). Not a big issue.

The other I've experienced is with some enemies that have been using a restoration spell on themselves. Sometimes the sound will keep playing around their body even after they're dead.

What platform are you on? (X360, PS3, PC?)
I've had that bug too, but I don't think I've had the second one you had and I'm on PC.
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Flesh Tunnel
 
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Post » Sun Jun 10, 2012 2:56 am

to be honest first time I heard it my old Crysis 1 kicked in and open console typed s_soundenable 0 s_soundenable 1
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claire ley
 
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